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LoL Patch 13.15 Update: Kai'Sa Nerf, Naafiri, And Champion Buffs

Here is everything you need to know about League of Legends Patch 13.15.
  • What is new in League of Legends Patch 13.15?
  • Has the new League champion Naafiri been changed?
  • Are there any changes to Soul Fighter’s Arena game mode?
  • When does LoL Patch 13.15 go live on servers?

The League of Legends Soul Fighter Summer event’s unique combination of MOBAs and fighting games has captured the attention of gamers all over the world.

In League of Legends Patch 13.14, LoL fans were greeted with the arrival of Naafiri, who quickly struggled on Summoner’s Rift, as well as the addition of the highly popular Arena Game mode.

Now, League of Legends Patch 13.15 is set to reveal another set of updates and balance adjustments that will make the Arena and Summoner’s Rift that much more exciting. While League of Legends and Arena fans should start to build excitement for future updates to the Arena game mode, LoL Patch 13.15 is ready to boast a number of changes to start the month of August.

From nerfs to champions like Sejuani, Maokai, and Kai’Sa, and to buffs to champions in heavy need of love, here is everything you need to know about League of Legends Patch 13.15 in August’s cycle of changes.

Has Naafiri Been Changed In League of Legends Patch 13.15?

While Naafiri was previously slated to receive some adjustments and nerfs to her kit, her struggling win rate on Summoner’s Rift has temporarily protected her from receiving any of the Nerfs Riot Games had intended to implement.

It will be interesting to see if those changes actually take effect in LoL Patch 13.16 or if these planned nerfs will fall through because of Naafiri’s struggling win rate in League of Legends.

What Is The Biggest Change In LoL Patch 13.15?

League of Legends Patch 13.15

The biggest change in LoL Patch 13.15 has to be centered around Marksmen Kai’sa. In LoL Patch 13.15, Kai’sa’s base health will be reduced from 670 to 640 while her Q damage per missile has been reduced from 40-10 (plus 50 percent bonus attack damage)(30 percent ability power) to 40-100(plus 50 percent bonus attack damage)(plus 20 percent ability power).

Finally, her W cooldown reduction after evolution has been reduced from 77 to 75 percent.

What Champions Recieved Nerfs in LoL Patch 13.15?

While the Naafiri changes have not gone through into LoL Patch 13.15, the upcoming patch is set to reveal a number of champions to multiple different champions.

Aatrox, Ivern, Maokai, Sejuani, Shyvana, and the biggest target of them all, Kai’Sa, have received nerfs in the upcoming League of Legends Patch update.

What Champions Recieved Buffs in LoL Patch 13.15?

While six champions are slated to receive nerfs in LoL Patch 13.15, there are a number of other champions that are set to receive major buffs in the upcoming patch.

These champions include Caitlyn, Camille, Gwen, Nami, Taliyah, Yasuo, Yone, Annie, Heimerdinger, and Yorick, who are all set to receive some cool buffs to their kit.

It will be interesting to see if these buffs can help push these champions into the competitive pool amongst pro players or see more playability in Ranked play.

When Does LoL Patch 13.15 Go Live?

League of Legends Patch 13.15 will be coming live to the servers on Wednesday, August 2. Matchmaking will be closed across all League of Legends servers three hours before the official launch of LoL Patch 13.15.

The following are all the exact key patching times that you will need to keep note of if you are looking to play the new League of Legends patch right on release.

What Time Does LoL Patch 13.15 Start?

  • North America: 3am PT
  • EU West: 5am GMT
  • EU North East: 3am CET
  • Korea: 8am KR

League of Legends 13.15 Patch Notes

Champions

Caitlyn

  • Passive critical hit chance ratio increased from 1.2 to 1.3.
  • R crit ratio increased from 2.5 percent damage per 10 percent crit to 3.5 percent damage per 10 percent crit.

Camille

  • Attack damage growth increased from 3.5 to 3.8.
  • R on-hit base damage increased from 5-15 to 20-40.

Gwen

  • Health regeneration increased from 8.5 to nine.
  • W resists increased from 17-25 plus seven percent ability power to 22-30 plus seven percent ability power.

Nami

  • Q damage increased from 75-295 to 90-310.
  • Passive move speed increased from 90-100.
  • Passive ability power ratio increased from 20 to 25 percent ability power.

Taliyah

  • Q damage increased from 45-125 to 50-130.
  • E cooldown reduced from 18-14 to 16-14.
  • E damage to monsters increased from 150 to 175 percent.

Yasuo

  • Shield still 125-600 (plus 30 at level three, plus 75 at level six, plus 125 at level nine, plus 79 at level 16).

Yone

  • W shield increased from 45-65 to 55-75.

Aatrox

  • Q attack damage ratio reduced from 60-100 to 60-90 percent.

Ivern

  • Changes coming, focused around moving him off Night Harvester and onto Enchanter.

Kai’Sa

  • Base health reduced from 670 to 640.
  • Q damage per missile reduced from 40-100 (plus 50 percent bonus attack damage)(plus 30 percent ability power) to 40-100 (plus 50 percent bonus attack damage)(plus 20 percent ability power).
  • W cooldown reduction after evolution reduced from 77 to 75 percent.

Maokai

  • Q bonus monster damage reduced from 100-180 to 80-160.

Naafiri

  • Changes removed from update.

Sejuani

  • W total damage reduced from 50-230 to 30-210.

Shyvana

  • Attack damage per level reduced from 3.4 to three.
  • Health per level reduced from 109 to 104.

Annie

  • Tibbers armor and magic resist changed from 30-90 (plus five percent ability power) to 30-90 armor and magic resist (level 6-18).
  • Tibbers health changed from 1300-3100 (plus 75 percent ability power) to 1150-3500 (plus 50 percent ability power)(nonlinear level 6-18).

Heimerdinger

  • H-28Q Apex Turret health changed from 850-1450 (plus 25-200 percent ability power) to 725-1525 (plus 50 percent ability power).
  • Turret armor increased from 10-80 to 30-90.
  • Turret magic resist increased from 25-65 to 30-90.

Rell

  • Changes removed from update.

Yorick

  • Maiden health has new effect: 2.5 health regen per second.
  • Maiden armor and magic resist changed from zero to 10-50 Armor/MR (nonlinear level 6-18).
  • Maiden health changed from 350-3300 (plus 75 percent Yorick max health) to 400-1950 (nonlinear level 6-18).

Items

Night Harvester

  • Now only triggers on auto attacks, direct spells, and pets (no longer indirect effects).

Runes

Glacial Augment

  • Zone slow reduced from 30 percent (plus three percent per 100 ability power)(plus four percent per 100 bonus attack damage)(plus nine percent per 10 percent heal and shield power) to 20 percent (plus six percent per 100 ability power)(plus seven percent per 100 bonus attack damage)(plus nine percent per 10 percent heal and shield power)

Systems

Smite

  • Damage to non-lane minions reduced from 600-1200 to 20-160 (matches champion damage).
  • 20 percent move speed slow for two seconds unlocks at Tier Two Smite.