WoW Dragonflight buffs Druid, Paladin, Priest and more in January 23 Patch

Classes Blizzard says were underperforming in World of Warcraft PvE content got major nerfs this week including Preist, Paladin, and Druid.
WoW Dragonflight buffs Druid, Paladin, Priest and more in January 23 Patch
WoW Dragonflight buffs Druid, Paladin, Priest and more in January 23 Patch /

World of Warcraft Buffs Classes in Dragonflight, Priest, Druid, Paladin, and more receive significant buffs

  • All PvE changes are direct buffs to the affected classes with Priest, Druid and Paladin receiving the most.
  • PvP changes are a mix of nerfs and buffs, with Cloth users receiving a 35% buff to armor and Plate users a 30% nerf.
  • All fear and root effects in PvP may now take 100% more damage before canceling in PvP combat.

World of Warcraft Dragonflight’s weekly maintenance is handing out several major buffs to a handful of classes. Among them, Priest, Paladin, and Druid are being given sweeping buffs to many of their specs. Other classes seeing some love are Warrior, Shaman, Hunter, and the Death Knight. There are also some buffs and changes coming to a few classes in World of Warcraft’s PvP scene.

All of these changes according to Blizzard, are because these classes are either overperforming or underperforming in their respective areas.

WoW Class Changes PvE

All of the World of Warcraft PvE changes among all affected classes are across-the-board buffs. No classes received any nerfs in PvE content.

Death Knight Buffs

  • Blood
    • Bone Shield now grants armor based on 80% of Strength (was 70%).
  • Frost
    • All damage dealt increased by 4%. Not applied to PvP Combat.
  • Unholy
    • All damage dealt by you and your pet’s abilities increased by 4%. Not applied to PvP Combat.

Druid Buffs

  • Feral
    • Rip damage increased by 10%. Not applied to PvP Combat.
    • Rake periodic damage increased by 5%. Not applied to PvP Combat.
    • Primal Wrath damage increased by 10%. Not applied to PvP Combat.
    • Feral Frenzy damage increased by 5%. Not applied to PvP Combat.
    • Lunar Inspiration damage increased by 10%.
    • Rampant Ferocity damage increased by 25%.
  • Restoration
    • Swiftmend now costs 1.4% base mana (was 1.6%).
    • Grove Guardian now costs 1% base mana (was 1.2%).
    • Wild Growth now costs 3.8% base mana (was 4%).
    • Regrowth now costs 2.8% base mana (was 3.2%).
    • Efflorescence now costs 3% base mana (was 3.2%).
Druid Form Customization options in World of Warcraft: Dragonflight Patch 10.2 Guardians of the Dream / World of Warcraft

Hunter Buffs

  • Survival
    • All damage dealt by Hunter and Hunter’s pet’s abilities is increased by 4%.

Paladin Buffs

  • Holy
    • Shield of the Righteous damage increased by 30%.
    • Consecration damage increased by 30%.
  • Retribution
    • Wake of Ashes damage increased by 20%.
    • Truth’s Wake damage increased by 28%.
    • Seething Flames damage increased by 28%.
    • Blade of Justice damage increased by 20%.
    • Final Verdict damage increased by 10%.

Priest

  • Holy
    • Holy Word: Sanctify’s healing increased by 25%.
    • Heal’s healing increased by 25%.
    • Flash Heal healing increased by 15%.
    • Holy Word: Chastise’s damage increased by 30%.
    • Smite’s damage increased by 30%.
    • Shadow Word: Pain’s damage increased by 15%.
  • Shadow
    • Mind Blast damage increased by 10%.
    • Devouring Plague damage increased by 10%.
    • Shadowy Apparition damage increased by 20%.
    • Psychic Link now causes direct damage spells to inflict 30% of their damage on all other targets afflicted by your Vampiric Touch (was 25%).

Shaman

  • Restoration
    • All healing increased by 5%. Not applied to PvP Combat.
    • Lava Burst damage increased by 20%.
    • Flame Shock damage increased by 20%.
    • Lightning Bolt damage increased by 20%.

Warrior

  • Arms
    • Cleave damage increased by 10%. Not applied to PvP Combat.
    • Dreadnaught damage increased by 30%. Not applied to PvP Combat.
    • Deep Wounds damage increased by 15%. Not applied to PvP Combat.
    • Amirdrassil 4 set bonus - Bonus damage for the triggered Thunder Clap increased to 200% (was 100%). Not applied to PvP Combat.
  • Protection
    • Vanguard now grants a 40% increase to Stamina (was 35%).
    • Ignore Pain absorption increased by 5%.

WoW Class Changes PvP

In World of Warcraft's Player vs Player side, a handful of classes received both nerfs and buffs. The changes were smaller than those made in PvE, but certain classes will see their survivability increase, while others will see a significant decrease.

General

  • Cloth specialization classes now gain an additional 35% armor in Arenas and Battlegrounds.
  • Plate specialization classes now have their armor reduced by 30% in Arenas and Battlegrounds.
  • The Gladiator’s Distinction 2-piece set bonus now increases Stamina by 15% for Damage Dealer and Tank roles (was 5%).
  • The Gladiator’s Distinction 2-piece set bonus now increases Stamina by 20% for Healer roles (was 15%).
  • All fear and root effects in PvP may now take 100% more damage before canceling in PvP combat.

Death Knight

  • Unholy
    • Festering Wound damage is now increased by 180% in PvP Combat (was 195%).
    • Death Coil damage is now increased by 60% in PvP Combat (was 70%).
    • Necrotic Wound now absorbs 3% of healing received (down from 4%) and heals for up to 3% of the Death Knight’s maximum health (down from 4%).

Druid

  • Moonkin Form now increases armor by 100% in PvP (was 125%).
  • Deep Roots increases the amount of damage required to cancel Entangling Roots or Mass Entangle by 75% (was 250%).
  • Feral
    • Frenzied Regeneration is no longer decreased by 20% in PvP for Feral Druids.
  • Restoration
    • Mana regeneration now reduced by 50% in PvP Combat (was 45%).
    • Healing reduced by 5% in PvP Combat.

Mage

  • Rigid Ice increases the amount of damage required to cancel Frost Nova by 20% in PvP combat (was 80%).
  • Frost
    • Amirdrassil 4-piece set effectiveness is no longer reduced in PvP.

Monk

  • Windwalker
    • Amirdrassil 2-piece set effectiveness is now reduced by 80% in PvP Combat (was 60%).

Priest

  • Discipline
    • Amirdrassil 2-piece set effectiveness is no longer reduced in PvP.

Rogue

  • Subtlety
    • Eviscerate damage reduced by 10% in PvP Combat.

Shaman

  • Restoration
    • Armor reduced by 12.5% in PvP.

Warlock

  • Nightmare increases the amount of damage required to cancel Fear by 30% in PvP combat (was 60%).

Warrior

  • Fury
    • Anger Management now reduces Recklessness and Ravager’s cooldown by 1 second per 15 rage spent (was 20 rage).

Published
Robbie Landis
ROBBIE LANDIS