Age of Wonders 4: Dragon Dawn – every new unit

Check out which units you can newly field in Dragon Dawn
Age of Wonders 4: Dragon Dawn – every new unit
Age of Wonders 4: Dragon Dawn – every new unit /

The Age of Wonders 4: Dragon Dawn DLC not only adds two new Tomes of Magic and Race Transformations to the turn-based strategy game, but also comes with a variety of brand-new units you can recruit for your armies. As the name suggests, Dragon Dawn is all about scaly, fire-breathing flyers – a fine addition to any military force, but especially fitting to escort your powerful and majestic Ancient Dragon, the new ruler type introduced by the DLC.

Some of the units coming into the game with Dragon Dawn feature a new mechanic as well – Evolution. They’ll start out as weak and inexperienced units and then grow into stronger troop variants upon reaching a certain rank.

Here are all the new units in Age of Wonders 4: Dragon Dawn and how to get them.

Age of Wonders 4: Dragon Dawn – new units

Slither Hatchling (Skirmisher), Tier I

Age of Wonders 4 Slither Hatchling.
Triumph Studios / Paradox Interactive

The Slither Hatchling becomes available through the Tome of Evolution and is the first unit to use the Evolution mechanic. It has a physical melee attack as well as a poisonous ranged attack. Its grown-up version is the Slither. You can recruit Slither Hatchlings in your cities.

Slither (Skirmisher), Tier III

Age of Wonders 4 Slither.
Triumph Studios / Paradox Interactive

The Slither is the fully evolved version of the Slither Hatchling. It retains the physical melee attack and poisonous ranged attack of its predecessor, but is much tougher and stronger overall. It’s a useful unit to have in your arsenal.

Wyvern Fledgling (Fighter), Tier I

Age of Wonders 4 Wyvern Fledgling.
Triumph Studios / Paradox Interactive

The Wyvern Fledgling is another unit unlocked through the Tome of Evolution, though it can’t be recruited in cities and must instead be summoned through a world map spell. It’s a simple and relatively weak melee unit that grows into an adult wyvern unit upon reaching the Champion rank.

Gold Wyvern (Fighter), Tier III

Age of Wonders 4 Golden Wyvern.
Triumph Studios / Paradox Interactive

Wyvern Fledglings eventually grow into Gold, Obsidian, Fire, or Frost Wyverns. They are solid, if not outstanding melee units, and can be useful for factions that require Animal units to trigger a set of combat buffs. Their color mainly changes the damage resistances they have, but do come with small doses of elemental damage on their melee attacks. Wyverns can be recruited in cities with a new special province improvement, the Wyvern Eyrie.

Obsidian Wyvern (Fighter), Tier III

Age of Wonders 4 Obsidian Wyvern.
Triumph Studios / Paradox Interactive

Wyvern Fledglings eventually grow into Gold, Obsidian, Fire, or Frost Wyverns. They are solid, if not outstanding melee units, and can be useful for factions that require Animal units to trigger a set of combat buffs. Their color mainly changes the damage resistances they have, but do come with small doses of elemental damage on their melee attacks. Wyverns can be recruited in cities with a new special province improvement, the Wyvern Eyrie.

Young Fire Dragon (Fighter), Tier III

Age of Wonders 4 Young Fire Dragon.
Triumph Studios / Paradox Interactive

Young Dragons are unlocked through the Tome of Dragons and can be produced in cities, their color depending on your empire’s Affinities. You can always get Fire and Frost Dragons, though. They have claw and tail attacks, but can’t command a breath weapon yet. For that, they’ll have to gain ranks and grow into regular adult dragons.

Young Frost Dragon (Fighter), Tier III

Age of Wonders 4 Young Frost Dragon.
Triumph Studios / Paradox Interactive

Young Dragons are unlocked through the Tome of Dragons and can be produced in cities, their color depending on your empire’s Affinities. You can always get Fire and Frost Dragons, though. They have claw and tail attacks, but can’t command a breath weapon yet. For that, they’ll have to gain ranks and grow into regular adult dragons.

Young Golden Dragon (Fighter), Tier III

Age of Wonders 4 Young Golden Dragon.
Triumph Studios / Paradox Interactive

Young Dragons are unlocked through the Tome of Dragons and can be produced in cities, their color depending on your empire’s Affinities. You can always get Fire and Frost Dragons, though. They have claw and tail attacks, but can’t command a breath weapon yet. For that, they’ll have to gain ranks and grow into regular adult dragons.

Young Obsidian Dragon (Fighter), Tier III

Age of Wonders 4 Young Obsidian Dragon.
Triumph Studios / Paradox Interactive

Young Dragons are unlocked through the Tome of Dragons and can be produced in cities, their color depending on your empire’s Affinities. You can always get Fire and Frost Dragons, though. They have claw and tail attacks, but can’t command a breath weapon yet. For that, they’ll have to gain ranks and grow into regular adult dragons.

Golden Dragon (Mythic), Tier V

Age of Wonders 4 Golden Dragon.
Triumph Studios / Paradox Interactive

Alongside Fire and Frost Dragons, which were in the base game already, Golden and Obsidian Dragons are some of the most fearsome creatures you can field. Armed with claws and a tail and coated in protective scales, these adult dragons are powerful melee fighters. In addition to these lethal tools they now have access to their breath weapon to rain elemental destruction on their foes.

Obsidian Dragon (Mythic), Tier V

Age of Wonders 4 Obsidian Dragon.
Triumph Studios / Paradox Interactive

Alongside Fire and Frost Dragons, which were in the base game already, Golden and Obsidian Dragons are some of the most fearsome creatures you can field. Armed with claws and a tail and coated in protective scales, these adult dragons are powerful melee fighters. In addition to these lethal tools they now have access to their breath weapon to rain elemental destruction on their foes.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg