Does Black Myth: Wukong have New Game Plus and how does it work?

Black Myth: Wukong’s New Game+ mode explained
Game Science

Black Myth: Wukong does indeed have New Game+ at launch. Once you’ve beaten the final boss, you’re taken back to the main menu where a brand new option is waiting for you: Enter a New Cycle. 

Selecting this option throws you back to the start of the game with all of your abilities and equipment intact. 

Black Myth: Wukong – What stays with you in New Game Plus

Here’s a list of everything you keep: 

  • Your character level and all unlocked skills
  • All armor and weapons you’ve unlocked
  • Armor upgrades you’ve done
  • All Vessels
  • All spells and their upgrades, including Transformations
  • All Spirit Skills and Curios

What changes in New Game+? 

So, what’s new? 

  • Instead of having to head to The Painted Realm, you can now upgrade armor at shrines
  • There are new weapons to craft

Of course, it’ll be a while before you get there. Black Myth: Wukong takes a long time to beat, but you’ll find it a lot easier if you look at my list of the best Black Myth: Wukong skills

We also have some Wukong tips for you


Published
Kirk McKeand

KIRK MCKEAND

Kirk McKeand is the Content Director for GLHF.  A games media writer and editor from Lincoln, UK, he won a Games Media Award in 2014 in the Rising Star category. He has also been nominated for two Features Writer awards. He was also recognized in MCV's 30 Under 30 list in 2014. His favorite games are The Witcher 3, The Last of Us Part 2, Dishonored 2, Deus Ex, Bloodborne, Suikoden 2, and Final Fantasy 7.  You can buy Kirk McKeand's book, The History of the Stealth Game, in most bookstores in the US and UK.  With a foreword written by Arkane's Harvey Smith, The History of the Stealth Game dives deep into the shadows of game development, uncovering the surprising stories behind some of the industry's most formative video games.  He has written for IGN, Playboy, Vice, Eurogamer, Edge, Official PlayStation Magazine, Games Master, Official Xbox Magazine, USA Today's ForTheWin, Digital Spy, The Telegraph, International Business Times, and more.  Kirk was previously the Editor-in-Chief at TheGamer and Deputy Editor at VG247. These days he works as the Content Director for GLHF, a content agency specializing in video games coverage, serving media partners across the globe.  You can check out Kirk McKeand's MuckRack profile for more.  Email: kirk.mckeand@glhf.gg