Dragon Age: The Veilguard – Punch or reason with the First Warden?

Should you punch the First Warden during the Weisshaupt siege or reason with him in Dragon Age: The Veilguard?
Dragon Age: The Veilguard
Dragon Age: The Veilguard / EA/Bioware

Most people you encounter on your adventure in Dragon Age: The Veilguard are more than happy to help you take down the gods, but there is one very stubborn man who refuses to give you an inch, and that’s the First Warden. He proves to be a hindrance throughout much of the first half of the story, and eventually, his actions bring Weisshaupt to ruin.

In the middle of the siege, you will confront the man about his actions and you have a choice. You can continue to try and reason with him, or you can punch his lights out and take control of the situation yourself. We’ll explain the consequences of both choices and tell you what option we think is the best.

The Grey Wardens have their fair share of secrets too. Discover one of them by learning how to unlock the Warden Vault in Dragon Age: The Veilguard.

If you punch the First Warden

Dragon Age: The Veilguard screenshot of Rook talking to the First Warden
Dragon Age: The Veilguard / EA/Bioware

You’ll knock him out in one blow and Evka will stand down the other Wardens, letting you take control as Evka commands the Wardens. The First Warden will appear towards the end of the battle and attempt to sacrifice himself in Davrin’s place to defeat the Archdemon, but Ghilan’nain catches him and seemingly kills him.

That’s not the end of his story though, as he will appear one more time in Davrin’s final companion quest. He’ll be infected by the Blight at this stage and has completely lost his mind, believing he’s still in Weisshaupt and trying to order people about. A sad end for the man.

If you reason with the First Warden

Dragon Age: The Veilguard screenshot of talking with the Grey Warden
Dragon Age: The Veilguard / EA/Bioware

After nagging from just about anyone, something you say finally gets through to the First Warden and he gives in, accepting your advise and going along with your plan to trap the Archedemon. Just like in the other scenario, he will appear at the end to kill the Archdemon, but Ghilan’nain stops him.

Like before he will appear in Davrin’s final companion quest, but this time he’s different. Rather than having lost his mind, he will be fully aware of himself and give you some useful intel on how to defeat the Gloom Howler when you fight it later in the mission. He is still infected with the Blight though, and orders Davrin to kill him so he can’t be converted. So it’s still a sad end for the First Warden, but at least he retains his dignity in this scenario.

Which option is best?

While it is certainly satisfying to punch someone as annoying and stubborn as the First Warden, we think it’s better to reason with him, as not only does it lead to a better end for the character, but you benefit from it later down the line, with the special intel on how to defeat the Gloom Howler.


Published
Ryan Woodrow
RYAN WOODROW

Ryan Woodrow is Guides Editor for GLHF based in London, England. He has a particular love for JRPGs and the stories they tell. His all-time favorite JRPGs are the Xenoblade Chronicles games because of the highly emotive and philosophy-driven stories that hold great meaning. Other JRPGs he loves in the genre are Persona 5 Royal, Octopath Traveler, Fire Emblem: Three Houses, Nier Automata, and Pokémon. He also regularly dives deep into the indie scene trying to find hidden gems and innovative ideas. Some of his favorite indie games include FTL: Faster Than Light, Thomas Was Alone, Moonlighter, Phantom Abyss, and Towerfall Ascension. More of his favorite games are Minecraft, Super Mario Odyssey, Stardew Valley, Skyrim, and XCOM 2. He has a first-class degree in Games Studies from Staffordshire University and has written for several sites such as USA Today's ForTheWin, Game Rant, The Sun, and KeenGamer. Email: ryan.woodrow@glhf.gg