EA Sports FC 24 walkout animations: how to tell a good pack from a bad one

A closer look at EA FC 24’s pack animations
EA Sports FC 24 walkout animations: how to tell a good pack from a bad one
EA Sports FC 24 walkout animations: how to tell a good pack from a bad one /

Ultimate Team continues to be a huge part – the main part, you may even say – of EA Sports FC 24, no matter if it has the FIFA branding or not. EA Sports came up with a new set of animations that play out when you open a FUT pack to pull for brand-new player cards, and like every year there are some subtle variations to these that have some meaning – they’ll indicate if you’ve got a board or a walkout on your hands before actually showing you the players.

In Ultimate Team, a board means pulling a player rated between 83 and 85 OVR, which is pretty solid. A walkout is pulling a card of 86 OVR and above – the most desirable of all outcomes. Both of those results actually come with slightly different animations that separate them from your common pull up to 82 OVR or from something like TOTW.

Here’s how you can spot a walkout in the EA FC 24 pack opening animations.

EA FC 24 pack opening animation with a player dancing.
Pulling a player with more than 86 OVR is called a walkout / EA Sports

EA FC 24 pack animations: how to spot a regular pull

The tells in regards to the quality of your pull in EA FC 24 come in the form of the beams of light appearing from below and behind the card during the opening animation. If you’ve pulled a card below 83 OVR, these bars of light will appear in a muted golden color, almost like they’re grayed out.

EA FC 24 pack opening regular animation.
This is the regular pack opening animation / EA Sports

EA FC 24 pack animations: how to spot a board

If you’ve pulled a board, a player rated between 83 and 85 OVR, the color of these light bars will change to a more saturated gold tone.

EA FC 24 pack opening animation for a board.
This is the board pack opening animation / EA Sports

EA FC 24 pack animations: how to spot a walkout

Now, a board is great, but a walkout is better. It’s actually pretty easy to spot if you’ve got one, because the saturation of the light bars coming up from behind the card will be all the greater.

EA FC 24 pack opening animation for a walkout.
This is the walkout pack opening animation / EA Sports

EA FC 24 pack animations: how to spot a TOTW pull

If you’ve pulled a Team of the Week (TOTW) player, you’ll get a different animation from the three above. Here, the beams of light almost take on a yellow and green hue.

EA FC 24 pack opening animation for TOTW.
This is the TOTW pack opening animation / EA Sports

And that’s about it – now you know everything about how to spot a walkout in EA Sports FC 24 early. Note that these animations may change throughout the season, because new promos do sometimes introduce slight variations to them.

Make sure to also check out our lists of the best EA FC 24 players in Career Mode as well as the best EA FC 24 wonderkids in Career Mode.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg