Palworld v0.1.5.0 patch notes: everything in Feb 27 update for PC and Xbox

Full Palworld patch notes for PC and Xbox for the v0.1.5.0 update
Palworld v0.1.5.0 patch notes: everything in Feb 27 update for PC and Xbox
Palworld v0.1.5.0 patch notes: everything in Feb 27 update for PC and Xbox /

Palworld’s development continues to roll on with the latest in their streak of bug-fixing patches, slowly smoothing out the game’s rough edges while the next major content update sizzles away in the background. In this patch a lot of issues with Pals getting stuck in various places have been fixed, be that those in your base or bosses in small chambers.

We’ll go through the full Palworld patch notes for PC and Xbox so you know exactly what’s new.

Palworld patch notes for v0.1.5.0 on PC and Xbox

Palworld Patch notes Lamball holding a hammer
Pocketpair

This patch is available now on PC, with the Xbox version expected within the next 24 hours. It is 553MB in size.

Here are the full patch notes:

Major Fixes

  • Implemented backup of save data on the world selection screen
  • Resolved issue of unnecessary data accumulating in save data

Key Configuration

  • Added fully supported keyboard key configuration

Guild

  • Modified specification to allow guild members to be removed when not logged in

Player Issues

  • Changed long-press operation during player tasks to allow continuous work by pressing the work button once (This is switchable in the options settings)
  • Fixed issue where riding in prohibited hunting areas would not result in a crime
  • Improved interaction accuracy with adjacent objects

Pals

  • Changed specifications so that when a Pal is instructed to "attack aggressively," the Pal will attack enemies indiscriminately even if they are not in combat
  • Corrected an issue to allow Pals of rank 1 or higher to be selected as concentrated material (higher-ranked Pals yield more points when concentrated)
  • Fixed bug where if a large amount of experience points were gained and the level increased to 50 at once, Pals would not learn any active skills
  • Mitigated an issue where using Mossanda's partner skill "Grenadier Panda" on a dungeon boss would cause the boss to get stuck in walls

Base Issues

  • Fixed an issue where base Pals would get stuck on top of a logging site, etc.
  • Added measures to prevent the issue where base Pals would wander around and get stuck at the border of the base area
  • Fixed an issue where Pals at the base would get stuck repeatedly starting transportation tasks and the light bulbs icon would appear over and over again.
  • Added measures to prevent the issue of base Pals getting stuck in the farm on a roof
  • Fixed an issue where work Pals would get stuck in the summon space of Palbox when restarting the server on a dedicated server.
  • Adjusted the default work priority of base Pals (Anubis will prioritize manual labour)
  • Significantly relaxed building restrictions for stairs and triangular roofs
  • Fixed an issue where sound would play in an infinite loop when Pals at the base used certain active skills.
  • Specifications changed so that all changes in environmental temperature are added up (if you put 4 campfires next to each other, the surrounding area will have the temperature of a volcano)
  • Implemented "relax" working style on the monitoring stand

Balance Adjustment

  • Significantly strengthened mining power for Digtoise partner skills
  • Fixed the abnormally high selling price of nails
  • Significantly increased the number of police officers who appear when a crime is committed
  • Added electric shock effect to Free Pal Alliance's crossbow
  • Adjusted the flight distance of Sphere Launcher and Scatter Sphere Launcher.
  • Increased the SAN value recovery amount of high-quality hot springs

Network Related

  • Renovated the server lobby
  • [Search by server name] will now work
  • Added the ability to view online players on a dedicated server
  • On community servers, this will only be displayed if the setting is enabled

Others

  • Fixed the issue where Day 5 Memo was not placed
  • You can now adjust the in-game brightness in the settings
  • Fixed many minor bugs
  • Corrected various incorrect text
  • Improved measures against cheating

Published
Ryan Woodrow
RYAN WOODROW

Ryan Woodrow is Guides Editor for GLHF based in London, England. He has a particular love for JRPGs and the stories they tell. His all-time favorite JRPGs are the Xenoblade Chronicles games because of the highly emotive and philosophy-driven stories that hold great meaning. Other JRPGs he loves in the genre are Persona 5 Royal, Octopath Traveler, Fire Emblem: Three Houses, Nier Automata, and Pokémon. He also regularly dives deep into the indie scene trying to find hidden gems and innovative ideas. Some of his favorite indie games include FTL: Faster Than Light, Thomas Was Alone, Moonlighter, Phantom Abyss, and Towerfall Ascension. More of his favorite games are Minecraft, Super Mario Odyssey, Stardew Valley, Skyrim, and XCOM 2. He has a first-class degree in Games Studies from Staffordshire University and has written for several sites such as USA Today's ForTheWin, Game Rant, The Sun, and KeenGamer. Email: ryan.woodrow@glhf.gg