PSA: Starfield's Photo Mode has a hidden feature

Make sure you take lots of photos in Starfield
PSA: Starfield's Photo Mode has a hidden feature
PSA: Starfield's Photo Mode has a hidden feature /

Starfield has a built-in Photo Mode that you can access by bringing up the scanner with LB before clicking R3. This allows you to take the camera wherever you want so you can snap images of space, planets, people, and more.

But there’s actually a hidden benefit to doing this. In a lovely touch, any pictures you take with Photo Mode in Starfield are used to populate your loading screens.

While Starfield’s loading times are mercifully short thanks to the Xbox Series’ SSD, there’s still one for almost every door you enter and every location you land on, which means you’ll spend a fair amount of time staring at them.

Taking loads of lovely snaps means you get to look back on your journey and reflect on where your adventure has taken you so far. Or, you know, you could just get really weird with it. We’re not here to judge you.

The game doesn’t tell you that it will do this so consider this your PSA. Do try not to take any rubbish photos now.


Check out our Starfield review for more. 


Published
Kirk McKeand
KIRK MCKEAND

Kirk McKeand is the Content Director for GLHF.  A games media writer and editor from Lincoln, UK, he won a Games Media Award in 2014 in the Rising Star category. He has also been nominated for two Features Writer awards. He was also recognized in MCV's 30 Under 30 list in 2014. His favorite games are The Witcher 3, The Last of Us Part 2, Dishonored 2, Deus Ex, Bloodborne, Suikoden 2, and Final Fantasy 7.  You can buy Kirk McKeand's book, The History of the Stealth Game, in most bookstores in the US and UK.  With a foreword written by Arkane's Harvey Smith, The History of the Stealth Game dives deep into the shadows of game development, uncovering the surprising stories behind some of the industry's most formative video games.  He has written for IGN, Playboy, Vice, Eurogamer, Edge, Official PlayStation Magazine, Games Master, Official Xbox Magazine, USA Today's ForTheWin, Digital Spy, The Telegraph, International Business Times, and more.  Kirk was previously the Editor-in-Chief at TheGamer and Deputy Editor at VG247. These days he works as the Content Director for GLHF, a content agency specializing in video games coverage, serving media partners across the globe.  You can check out Kirk McKeand's MuckRack profile for more.  Email: kirk.mckeand@glhf.gg