Total War: Warhammer 3 best Greenskins units

Come see ‘da biggest and ‘da best boyz for WAAAGH!
Total War: Warhammer 3 best Greenskins units
Total War: Warhammer 3 best Greenskins units /

Hardly any other faction has the same claim to fame and is as iconic to Warhammer’s setting as the amalgamation of Orcs, Goblins, and Trolls that make up the Greenskins – Games Workshop is pretty much the reason why they look and behave the way they do in most fantasy settings they show up in. Naturally, the Greenskins are one of the factions included in the first Total War: Warhammer title right from the start and have since then received many updates and additions.

If you’d ask an Orc, they’d of course tell you that “'der iz no wun betta at WAAAGH! dan ‘da boyz” – and it’s true that the Greenskins have a fearsome reputation. They are a savage lot, often fully focusing on their brute strength, but they don’t lack a certain cunning and cleverness (especially the often oppressed and abused Goblins, who despite their small stature have about double the Orcs’ brains; don’t tell them we said that).

Without further ado, ‘ere are 'da best boyz 'n total WAAAGH! warhamma 3. Sorry, that British hooligan slang they’re using for the Orcs gets me every time. Properly, this time: Here are the best Greenskins units in Total War: Warhammer 3. WAAAGH!

Best Greenskins units in Total War: Warhammer 3

Best Greenskins melee infantry: Black Orcs

Creative Assembly

Black Orcs are ‘da biggest, meanest an’ strongest of all the Orcs. They wear heavy armor and come equipped with mighty great axes that deal armor-piercing damage, which makes them into one of the most fearsome infantry units in the game. You can give them some upgrades through the Greenskins’ Scrap mechanic, making them even more potent. Their only weakness is their slow speed, which combined with their lack of shields makes them an easy target for missiles with armor-piercing qualities.

Best Greenskins ranged infantry: Night Goblin Archers

Creative Assembly

Night Goblin Archers are an excellent ranged support unit. While they don’t have much firepower against armored targets, their poisoned arrows weaken any unit they hit, enabling your melee troops to get an advantage. Their built-in Stalk ability as well as Vanguard Deployment makes flanking a lot easier.

Best Greenskins melee cavalry: Night Goblin Squig Hoppers

Creative Assembly

Night Goblin Squig Hoppers are mobile anti-infantry units with lots of armor-piercing damage as well as poison attacks, which allows them to debuff enemies on top of charging them. In addition, they’re not bothered by psychological effects, making them a lot more reliable than other Greenskin cavalry.

Best Greenskins ranged cavalry: Forest Goblin Spider Rider Archers

Creative Assembly

Forest Goblin Spider Rider Archers are pretty similar to Night Goblin Archers in that their overall firepower isn’t the strongest. However, their high mobility and poison attacks make them very effective at supporting the main battle line by softening enemies up and debuffing them.

Best Greenskins chariot: Orc Boar Chariots

Creative Assembly

Packing armor-piercing damage and an anti-infantry bonus, Orc Boar Chariots are a lethal danger for enemy infantry lines. Thanks to their high health, armor, and charge bonus, good control of these units will keep them alive for a very long time, persistently endangering the opponent.

Best Greenskins war machine: Snotling Pump Wagons (Spiky Roller)

Creative Assembly

This version of the Snotling Pump Wagons is not just an absolutely hilarious contraption, it’s one of the rare units that is able to not just deal armor-piercing damage, but that can actually sunder armor, thus reducing a unit’s defenses entirely. This war machine is perfectly suited to charge into lines of heavy infantry to disrupt and weaken them before they close with your own melee troops.

Best Greenskins warbeast: Squig Herd

Creative Assembly

Squig Herds aren’t great, but they’re a cheap and relatively cost-effective option to get some armor-piercing damage into your army in the early stages of the game. Just keep them tightly under control as you charge in and out of the fray, since you don’t want them rampaging at the wrong moment.

Best Greenskins monstrous infantry: Stone Trolls

Creative Assembly

Stone Trolls and River Trolls are pretty similar overall. The big difference is that Stone Trolls are a bit more resilient, while their aquatic counterparts provide an aura around them that debuffs enemy melee attacks. That’s no doubt useful, but their additional resistance to magic and missile damage as well as their bonus armor make Stone Trolls a very solid frontline unit to bring to the field.

Best Greenskins monster: Rogue Idol

Creative Assembly

From knights to city walls, nothing can stand against the Rogue Idol – a haphazard construction made from junk that was filled by the spirit of a WAAAGH! and awakened for the sole purpose of creating even more rubble. With 150 armor and 16,000 HP, this is one tough monster. It comes with armor-piercing damage and an anti-infantry bonus in addition to causing terror. Their only weakness is their slow movement, which makes them a prime target for artillery and missile units.

Best Greenskins artillery: Doom Diver Catapults

Creative Assembly

Doom Diver Catapults are absolutely silly: They launch a Goblin equipped with a set of artificial leather wings, who then steers himself into the target to cause damage. They are actually really powerful, as their armor-piercing projectiles have a lot more accuracy than many other pieces of artillery, which makes them effective against high value targets. Plus, if you enter a Doom Diver Catapult’s first-person view, you can actually control the flying Gobbo all by yourself.

Best Greenskins Regiment of Renown: Krimson Killerz

Creative Assembly

The Krimson Killerz, a band of Black Orcs clad in distinctive crimson armor, are the best melee infantry unit in the game in a one-on-one scenario. With 110 armor they are very resilient, while they deal armor-piercing damage with an anti-infantry bonus. They are also Armed to da Teef, which means that they deal cleave damage, enabling them to effectively cut through entire lines of infantry in a quick manner.

For more Total War: Warhammer 3, check out best units lists for the Chaos Dwarfs, Dwarfs, Empire, Vampire Counts, and High Elves as well. If you’re willing to indulge in some educated speculation regarding future DLCs, check out our predictions for Shadows of Change and Thrones of Decay.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg