Zenless Zone Zero update 1.1: release time and server maintenance details

Learn when the ZZZ servers will be back up
HoYoverse

It’s already time for the next chapter of Zenless Zone Zero – version 1.1 of the RPG is ready for action with an array of events, characters, and features. The ZZZ 1.1 banners will contain a total of three brand-new Agents, all of which will have a role to play during the new storylines players can experience in the “Undercover R&B” update.

After the Cunning Hares, Belobog Industries, and Victoria Housekeeping were the stars of the show in previous chapters, it’s time for New Eridu Public Security – and its foes – to shine.

Here are all the details on the Zenless Zone Zero update 1.1 start and server downtime.

ZZZ 1.1 – server downtime

The Zenless Zone Zero servers are scheduled to go offline on August 14, 2024, at 6am (UTC+8) in preparation for update 1.1. Here’s what that means for your timezone:

  • August 13, 3pm PT
  • August 13, 5pm CT
  • August 13, 6pm ET
  • August 13, 11pm BST
  • August 14, 12am CEST
  • August 14, 3:30am IST
  • August 14, 6am CST
  • August 14, 7am KST/JST
  • August 14, 8am AEST
  • August 14, 10am NZST

The ZZZ servers are estimated to be offline for a duration of five hours, after which players will be able to log back in and start diving into update 1.1’s content.

ZZZ 1.1 – release time

Usually HoYoverse doesn’t need any more time than the announced five hours, so here’s when Zenless Zone Zero update 1.1 should be available in your timezone if all goes according to plan:

  • August 13, 8pm PT
  • August 13, 10pm CT
  • August 13, 11pm ET
  • August 14, 4am BST
  • August 14, 5am CEST
  • August 14, 8:30am IST
  • August 14, 11am CST
  • August 14, 12pm KST/JST
  • August 14, 1pm AEST
  • August 14, 3pm NZST

Each hour of server downtime will be compensated with 60 Polychromes for free, you can at least expect to receive 300 Polychromes. In case maintenance takes longer than scheduled or bugs that impacted the player experience in the previous version have been discovered, additional compensation will be headed your way. Make sure to visit your inbox and claim your free currency inside a timeframe of 30 days following the update – otherwise it will be lost.

ZZZ 1.1 – preload

The preload for Zenless Zone Zero update 1.1 on PC, iOS, and Android is already available – this will allow you to download a majority of the files needed to update the game well ahead of time, enabling you to dive into the game earlier when version 1.1 is available.

There is no preload on PS5, so users playing on console will need to remain a bit more patient and download the update on launch day.

ZZZ 1.1 – download size

The download size for updates in HoYoverse games varies depending on the device you play on as well as the language packages you have installed, but here’s how large the files should be on average for ZZZ 1.1’s preload:

  • PC: 10.5-12 GB
  • Mobile: 8 GB

Make sure to have extra space on your device beyond the sheer download size, as the game will temporarily need some additional free storage to unpack all the data before installing the update.


Published
Marco Wutz

MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg