Age of Wonders 4 sells 250,000 copies in four days

Historical launch for Triumph Studios’ 4X strategy game series
Age of Wonders 4 sells 250,000 copies in four days
Age of Wonders 4 sells 250,000 copies in four days /

Age of Wonders 4 has sold over 250,000 copies across PC, PS5, and Xbox Series X|S in the first four days after its launch on May 2, 2023, Triumph Studios and Paradox Interactive have announced. The 4X strategy game is selling faster than any of its predecessors. That tendency was already clear right after the title’s release, as game director Lennart Sas told GLHF in an interview on May 4, but now there are numbers to confirm it.

In a press release, Sas stated: “It’s incredible to see what the reception has been from both series veterans and brand-new players. We’re all loving the custom factions our fans are sharing, the clever strategies and guides that are popping up, and the wonderful, kind words we’ve seen in reviews and social media. All of us at Triumph are going to keep supporting Age of Wonders 4 with more content and updates, and we hope you’re ready for it!”

Age of Wonders 4 has been sitting among the top-sellers on Steam in the past few days, being a steady presence in the platform’s top 50 played games since launch.

Paradox CEO Fredrik Wester pointed out the great synergy between Triumph’s series and the publisher’s other franchises: “Longtime Paradox fans have identified a number of ways in which the game draws inspiration from other Paradox titles, but Age of Wonders 4 retains Triumph’s signature style and perfect blend of strategy, role-playing, and fantasy storytelling from start to finish. It’s a wonderful testament to how our two companies match, right down to the DNA.”

Age of Wonders 4 will be expanded through several upcoming content packs, the first of which is called Dragon Dawn and will land this summer. You can read more about that in our interview with Lennart Sas as well. If you need some Age of Wonders 4 tips, want an overview of the Tomes of Magic, or need an introduction to Outposts we’ve got you covered as well.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg