Balatro gameplay update coming in 2025

Game surpasses two million sales
Playstack

2024 almost had too many surprise hits to count so far, but poker-themed roguelike deckbuilder Balatro is certainly one of the biggest – and it continues to grow: According to the developer, the game has officially surpassed the impressive milestone of two million sales.

To celebrate this, LocalThunk also announced that Balatro would get a free gameplay update in 2025.

“The first major gameplay update is coming to Balatro in 2025,” the developer stated. “This update will bring new ideas and strategies to the game and as a token of huge appreciation to the game’s brilliant and passionate community, the update will be completely free.”

What’s more: This is only one of three surprises the Balatro dev has prepared for the summer – two other pieces of “exciting news” are still waiting to be revealed.

Balatro hit the mark of 500,000 sales just ten days after being launched, generating earnings of $1 million USD in just eight hours – a well-deserved reward for the developer of the indie game.

In Balatro, players are tasked with achieving as high a score as possible with the cards on their hand by adding different jokers to their deck throughout the run, which provide various multipliers. It includes so-called Boss Blinds, which provide unique challenges to the player and act as boss encounters blocking access to the next level.

Developer LocalThunk was inspired by poker and Big Two, a Cantonese card game, and didn’t really play any other roguelike video games ahead of creating Balatro – the only exception being Slay the Spire, which the developer played to study its control scheme.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg