Baldur’s Gate 3 official mod tools to arrive in September 2024

Larian Studios gives a date for Patch 7
Larian Studios

Players of Baldur’s Gate 3 will need to be a little more patient until they have official mod tools in hand: Larian Studios stated that Patch 7, which will include those creative tools, is currently set for a September 2024 release date.

A selected number of modders has already been invited to test the toolkit with the pool of people getting to try them being steadily expanded over the coming weeks and months. In July 2024, a closed beta with roughly 1,000 open slots – for which anyone on PC will be able to sign up – will further increase the amount of feedback Larian gathers.

This thorough process will drag on until September, but will ensure that Larian hands the best possible creative toolkit over to the community, which in turn will allow players to make Baldur’s Gate 3 an even greater playground for their adventures.

Larian’s toolset will support mods via mod.io, which provides access to mods on PC as well as PS5 and Xbox Series X|S, though this comes at the cost of more in-depth script-focused mods – though Larian confirmed it would not prevent players from modding the game outside of its own, official pipeline. 

The developer is even discussing internally at the moment in which way it could guide modders outside of this pipeline: “We are currently seeing how far we can offer guidance for unsupported mods, which – at present – includes discussing whether we create official scripting API documentation, and whether we introduce internal testing for the Script Extender and other tools to support compatibility between patches where possible.”

Larian Studios won’t remain completely silent until Patch 7 is cooked to perfection: “In the meantime, we still have plenty coming your way, including some anniversary extravagance as we look back on the months since release. We’re also still pressing on with the development of an in-game photo mode, crossplay, and more fixes that will arrive later down the line!”

Alongside official mod tools, Patch 7 will feature improved evil endings and other major changes.

With a new game already in development at the Belgian studio, support for Baldur’s Gate 3 is in its final stages at the moment and mod tools are a big item on the bucket list.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg