Larian is already cooking what comes after Baldur’s Gate 3

Swen Vincke is very excited about finishing some writing for it
Larian is already cooking what comes after Baldur’s Gate 3
Larian is already cooking what comes after Baldur’s Gate 3 /

After the immense triumph of Baldur’s Gate 3, which itself stands on the shoulders of Larian Studios’ Divinity: Original Sin series, everyone is waiting with bated breath for what the Belgian developer will do next. While more Baldur’s Gate 3 content is on the table – a new Epilogue arrived in the game just last month – the developers have stated on numerous occasions that they’d prefer to take on a smaller project next.

Whatever that might be, the gears are officially in motion: Studio boss Swen Vincke has excitedly revealed on social media that “after four months of rewriting and rewriting and abandoning ideas and then revisiting them, finally figured out what Act 1 on this thing I've been working on needs to be.”

Baldur's Gate 3 crew accepting the GOTY trophy.
Swen Vincke, the man in armor, is hard at work on Larian's next project / Larian Studios

He did, however, caution against getting too excited about this development: “It's not what you think and this is not a teaser for an announcement. I’m just genuinely excited about where this is going and wanted to share some of my excitement. It'll be quite some time before we talk about this.”

Plus, there is always the danger of the team not liking what he wrote, he explained: “I haven't shared it with anyone yet so it may be they all think it's bad and then I'll just kill this thread, go sit in a corner with my dog and pretend none of this happened.” Certainly a feeling every writer can empathize with.

After Baldur’s Gate 3 sweeped award shows left, right, and center last year, is still putting up triple digit player numbers on Steam, and has enshrined itself as one of the greatest games of all time, pretty much anything Larian Studios comes up with is going to receive massive attention, for better or worse. On the plus side, basically anything will be a smaller scale project than this Dungeons & Dragons game, which led to a massive workforce and infrastructure expansion for the company – resources that continue to be at Larian’s disposal.

We’ll not get ahead of ourselves for now, though – just as Swan Vincke said, anything concrete will be years away at this point and anyone telling you otherwise should have to make a DC30 Deception check.

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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg