Battlefield development team joined by Criterion

Need for Speed developer added to Battlefield task force
Battlefield development team joined by Criterion
Battlefield development team joined by Criterion /

The development team creating the successor to the failed Battlefield 2042 is growing: EA’s Vince Zampella has announced that Criterion would join the task force to bring the franchise back on track going forward.

Criterion Games’ latest title was Need for Speed: Unbound, which got solid grades from critics and players. It previously did work on Battlefield 2042, Battlefield 5, and Star Wars: Battlefront 2 as well, where it was responsible for the titles space battles, so the developers have experience with helping out on DICE’s shooters.

“As we’ve said before, we’re all-in on Battlefield. Today, Criterion is added to our world-class Battlefield studios dedicated to ushering in a new era for the franchise,” Zampella stated in a blog post announcing the move. Criterion joins DICE, Ripple Effect, and Ridgeline in this project. 

Battlefield 2042 concept art of futuristic warfare.
Battlefield 2042 had a troubled launch it could never quite recover from / EA

“Criterion’s experience with Battlefield, our technology and building engaging experiences will have an immediate positive impact as we continue to work on Battlefield 2042, and as we continue pre-production on a connected Battlefield Universe. There is no better studio to join us on this journey and I couldn’t be more excited,” he continued.

A small part of the team will continue to support Need for Speed and explore some options for the racing series’ future, but it’s clear that Battlefield will be the main priority for the studio in the next couple of years. EA has other options as well now when it comes to studios experienced in making racing titles, since it acquired Codemasters in 2021.

Criterion recently added a new 16-player co-op mode to Need for Speed: Unbound, building on its solid fundamentals. Our review of the 2022 game called it “the best NFS in a decade.” We have some Need for Speed: Unbound tips and a list of the fastest cars in each tier as well.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg