Battles Aces goes into next beta phase, which includes new units and an army painter

David Kim’s new RTS continues to grow
Uncapped Games

Battle Aces, the speedy RTS developed by David Kim’s Uncapped Games, is entering into the next phase of beta testing on November 7, 2024, which includes accepting a new wave of beta testers – interested players can sign up via the official website.

A substantial amount of additional content and features will make its way into the game at that point. An array of new units will increase the pool that’s currently available, offering additional choices and strategies to players.

For those who aren’t into multiplayer matches against other players, a new co-op mode that will allow two players to team up against the AI will be introduced. The AI is supposed to tune itself to the skill level of its human opponents automatically.

Also making its way into the game is the backbone of engagement-based live-service titles – a system of daily and seasonal objectives players can complete to earn additional currency.

This fits neatly into another addition made during this beta phase, the game’s personalization mechanics. It includes custom skins for bases, an army painter to allow players to customize the painting schemes of their units, fatality animations that change how buildings explode, and other cosmetics like avatars, banners, sprays, and emotes.

Finally, some quality-of-life improvements will be implemented as well. Players will be able to try out new decks against the AI and the UI will be enhanced to better show unit counters.

Naturally, a wide balance sweep will be made as well to implement the feedback gathered so far.

“All of us at Uncapped Games are passionate fans of the strategy genre,” commented David Kim, the senior game director. “Our vision was always to build a game with the depth to satisfy the most hardcore fans while also being fun and easy enough to learn to attract new players to the genre we love the most. From the feedback we’ve gotten out of our announcement and first beta test, we feel like Battle Aces is well on its way to reaching those goals. We invite everyone to come test our game and give us feedback to help build the future of strategy games.”


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg