Gamers admit they were wrong about Black Myth: Wukong as final trailer drops

The game looking ‘too good to be real’ is almost here
Game Science

Gamers often have very strong opinions about things despite having virtually no background or context on the things they have an opinion on – the initial announcement of Black Myth: Wukong is a good example of that. Back then, the prevalent opinion was that the game looked way too good to be real or that the shown footage was a vertical slice of gameplay created as a scam without the actual game it belonged to existing.

With the final trailer for the action RPG having arrived, the game having gone gold, and the Black Myth: Wukong release times being set, some online commentators are owning up to their errors. 

“I was saying the game looked fake back when it got revealed simply because it looked too good to be real for basically a debut title,” one commenter on Reddit admitted. “Lies of P was similar in that way to me, but that one turned out great and I hope Black Myth: Wukong does too.”

Some users argued that people had good reason to be skeptical at the time as developer Game Science did not have a great track record ahead of Black Myth: Wukong’s announcement – that is a valid point.

As others pointed out, though, a good deal of anti-Chinese sentiments fueled that past wave of negativity as well. Four years ago, when the game was first revealed to the public, the Western view of the Chinese games industry was not a positive one – possibly the biggest factor leading to change in this regard, the release of Genshin Impact, would take place a month after Game Science first showed off Black Myth: Wukong.

This really speaks to the fact how quickly Chinese developers like HoYoverse turned opinions about their work around on a global scale. Game Science contributed to that with a policy of transparency – it regularly released footage showing the current state of gameplay, keeping potential players interested and convincing skeptics that the game is, indeed, real.

“Looks great. From the beginning it looked too much like a tech demo to be true, especially the animations,” one such former skeptic wrote. “Over the past two years or so, slowly as they approached finishing the game it looked more and more like an actual game with fun to be had. Very excited.”

With many Chinese studios pivoting towards high-budget single-player games that have global appeal, Black Myth: Wukong is just the tip of the iceberg. The action RPG is set to arrive on PC and PS5 on August 20, 2024. Information on the Xbox Series X|S release will be following “soon” according to the developer.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg