Black Myth: Wukong is getting a physical PS5 release “very soon”

Xbox version has been rated as well
GameScience

Game Science confirmed that a physical edition of its action RPG Black Myth: Wukong will be available for PS5 “very soon.”

“Destined Ones, thank you for your patience,” the developer stated on social media. “With the master disc for Black Myth: Wukong ready, the PS5 physical edition will be available to you very soon.”

Black Myth: Wukong also received a rating from the ESRB for the Xbox Series X|S, indicating that this year’s summer hit will come to Microsoft’s console pretty soon as well. A version for Xbox has been planned right from the beginning, though the Chinese developer had made it clear that it would come out later than those for PC and PS5.

Black Myth: Wukong sold over 10 million copies in less than five days after its digital release for PC and PS5 in August 2024. In case you plan on purchasing the upcoming physical edition of the game, you should be bookmarking our Black Myth: Wukong PS5 graphics modes guide to find the optimal settings on your console and have the Black Myth: Wukong beginner tips on hand – it’s some very serious monkey business out there and you don’t want to get your behind kicked again and again.

Officially, there are no release dates for the physical edition on PS5 or the Xbox Series X|S port of Black Myth: Wukong just yet.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg