Capcom is rebooting its iconic Onimusha series with Onimusha Way of the Sword

Following a VR title and a remaster
Capcom

Capcom had good news to share with fans of its iconic Onimusha series at The Game Awards 2024. After years of silence, Onimusha is back. Capcom is dragging the franchise out of obscurity with Onimusha: Way of the Sword, which the company is presenting as a complete reboot of the IP.

You can check the first trailer for the game below to get an idea of how that will look:

Capcom created something of a cult classic with Onimusha: Warlords for PS2 in 2001, which went on to spawn an entire franchise with annual releases of hack ‘n slash action adventures. 

However, the series began to fizzle out after Onimusha: Dawn of Dreams in 2006 with players having to wait until 2012 for its continuation in the form of Onimusha: Soul, after which followed another lengthy break. In 2018 a remastered version of the original game was released and the latest entry into the series came out in 2024 with Onimusha VR: Shadow Team – quite a radical change of pace from the original yearly releases.

Onimusha: Way of the Sword is still a ways off, as Capcom won't be launching it until 2026.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg