CD Projekt Red grows its team for Cyberpunk 2077 follow-up Project Orion

Studio in North America is getting bigger
CD Projekt Red grows its team for Cyberpunk 2077 follow-up Project Orion
CD Projekt Red grows its team for Cyberpunk 2077 follow-up Project Orion /

Polish developer CD Projekt Red has been expanding its presence all over the globe lately and its branches in the United States and Canada, which are currently working on the follow-up to Cyberpunk 2077, codenamed Project Orion, have recently been reinforced with another studio located in Boston, Massachusetts, as the company announced.

It looks like Cyberpunk 2077 and Phantom Liberty veterans Gabriel Amatangelo (Game Director), Paweł Sasko (Associate Game Director), Igor Sarzyński (Creative Director), Andrzej Stopa (Cinematic Director), Kacper Niepokólczycki (Environment Art Director), Sarah Grümmer (Acting Lead Quest Designer) and Kacper Kościeński (Engineering Director) have been relocated to the studio in Boston, where the group has been joined by an array of illustrious newcomers.

Yo, I'm putting together a team / CD Projekt RED

Dan Hernberg, a former Amazon Games and Blizzard Entertainment employee, will act as the Executive Producer of Project Orion, while Ryan Barnard, formerly at Ubisoft, Massive, and IO, will be the game’s Design Director. Alan Villani, who was previously the VP of Technology at WB Games and worked on the Mortal Kombat series, will take on the role of Engineering Director.

Project Orion’s writing team will be reinforced by Anna Megill, who’s past credits include Control, Dishonored, Avatar, Guild Wars 2, and the upcoming Fable game, as Lead Writer and Alexander Freed, who previously worked as Lead Writer at BioWare, as a member of the team.

CDPR is assembling quite the team in Boston. Project Orion is currently in early production and it’ll probably be a while until we hear anything concrete from it, but it looks like the key personnel have been gathered together now. With devastating layoffs hitting many players in the industry, this positive bit of news is very welcome.

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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg