Cities: Skylines 2 mod support will arrive alongside first DLC

In restricted fashion, though
Cities: Skylines 2 mod support will arrive alongside first DLC
Cities: Skylines 2 mod support will arrive alongside first DLC /

One of the biggest gripes fans had with Cities: Skylines 2 at launch was the lack of official mod support, though that didn’t stop talented community members from making and publishing very impressive examples outside the official system. Colossal Order finally announced that it would rectify this mistake on March 25, 2024, with the release of its official mod support system.

However, there is a bit of a caveat to this proclamation: Only map and code mods are included in this first release. Asset mods still won’t be officially supported for now. They are supposed to get their due later down the line.

March 25 is going to be a big day for Cities: Skylines 2 :: Colossal Order / Paradox Interactive

By publishing official mod tools and providing a curated place for users to upload their creations to, Colossal Order wants to make mods accessible not only to players on PC, but also to those on the PS5 and Xbox Series X|S versions of the city-builder scheduled to launch this year.

This means that Steam Workshop won’t be the place to find Cities: Skylines 2 mods even after official support comes into play – instead, you’ll need to check for community-made content on the new Paradox Mods platform, which will be launched alongside the tools.

Cities: Skylines 2 – Beach Properties DLC release date

Mod support will arrive alongside the first item of the revised Cities: Skylines 2 DLC roadmap, the Beach Properties expansion. Containing 70 brand-new assets as well as a dedicated residential zone for waterfronts, this pack will transform the visuals of cities built on the coast or on rivers.

Both the North American and European architecture styles will receive ten new residences with three levels each, so that’s 60 of the assets. In addition, six signature buildings to boost the new waterfront zone and four fresh tree types will be included.

Along with mod support and the Beach Properties DLC, a big update for the game will become available to players, the developer promised. It’ll contain a “substantial amount” of performance updates, general fixes, and improvements.

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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg