COD Black Ops 6 Season 1 release date revealed

With Nuketown coming in as an appetizer
Activision

Activision announced that Call of Duty: Black Ops 6 Season 1 will start on November 14, 2024, bringing the game’s first major content rollout – expect new weapons, maps, and modes when the season arrives on PC, PS4, PS5, Xbox One, and Xbox Series X|S.

Players don’t have to wait the full two weeks until then for some fresh additions to the game, as Activision has arranged for some appetizers to keep you going in the meantime. 

First up is the return of the Infected game mode, which is available right now. An asymmetrical game mode, Infected casts one randomly selected player in the role of the first undead, whose goal it is to eliminate all the humans. Every eliminated player gets infected, joining the undead’s ranks. Players on the side of the living need to survive until the timer runs out.

Activision’s second offering is the return of a beloved, classic map: Nuketown. Inspired by the nuclear testing sites the United States constructed in the deserts of Nevada, the map returns with all-new visuals and assets, but the same layout as it had back when it debuted in 2010’s Black Ops.

“The original Nuketown has always been my favorite, mainly because of how it came about and how the studio rallied around it,” map designer Adam Hoggatt commented. “Recently, it occurred to me that many of our current players have never experienced the original, so they get to feel the Nuketown magic for the first time.” 

He added: “I'm excited that we are bringing back the original Nuketown exactly as you remember it but looking better than ever! Those players will definitely be hit with a big wave of nostalgia. I can't wait!”

If you’re still playing through single-player before joining the PvP fun, make sure to check out the safehouse puzzle solutions and safe codes to guarantee your unhindered progress.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg