Company of Heroes 3 console release date announced to be May 30, 2023

Company of Heroes 3 comes to PS5 and Xbox Series X|S
Company of Heroes 3 console release date announced to be May 30, 2023
Company of Heroes 3 console release date announced to be May 30, 2023 /

Company of Heroes 3 released earlier this year on PC and will launch on PS5 and Xbox Series X|S on May 30, 2023, Relic Entertainment and SEGA announced.

The real-time strategy game set in World War 2’s North African and Italian theaters contains two singleplayer campaigns – a classic series of missions with a linear narrative that sees you play as the German Afrikakorps as well as a new dynamic campaign in Italy, where you lead the country’s liberation from fascism in a mixed RTS and turn-based experience. Traditional multiplayer gameplay and skirmishes against the AI are included as well.

This will be the first time that the Company of Heroes series is available for console players. This edition of the title will feature a custom user interface for full controller support, allowing users to command their armies with their gamepads through a command wheel.

Company of Heroes 3’s tactical pause feature comes in quite handy for console players as well, enabling them to stop the action to give orders without any haste in singleplayer battles.

There won’t be any crossplay between console and PC editions of the game in multiplayer mode – while that could lead to longer queue times overall, it’s probably for the best: You really don’t want to compete with mouse and keyboard players in an RTS while playing with a controller, especially not in a micro-intensive game such as Company of Heroes 3, where every unit model counts.

If you plan on making your RTS debut with Company of Heroes 3, we have some beginner tips for you to read up on as well as lists for the best infantry units and best tanks of every faction.

Company of Heroes 3 review


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg