Destiny: Rising is a mobile game spin on Bungie’s popular sci-fi setting

Tests starting in November 2024
NetEase Games

A mobile game using Bungie’s Destiny IP has been announced by NetEase Games – Destiny: Rising is a free-to-play hero shooter with RPG elements featuring a shared world and several different game modes. It’s fully developed and published by the Chinese company, which plans on holding first closed alpha tests starting on November 1, 2024.

Destiny: Rising is set in “an alternate Destiny timeline, exploring a narrative in the post-Dark Age era.” There will be single-player, co-op, and competitive multiplayer modes, “including beloved game modes familiar to Destiny players.”

Find the announcement trailer below:

“With Destiny: Rising, NetEase Games is honored to partner with Bungie to deliver a Destiny-caliber experience to mobile devices,” commented Ethan Wang, the senior vice president of NetEase. “Destiny is an incredible franchise with a passionate and dedicated global fanbase. As huge fans ourselves, we are humbled and thrilled for the opportunity to bring gamers an action-packed RPG shooter set within the Destiny Universe.”

“For over a decade, we have built this universe to contain many unique and wonderful stories, and we are excited to see mobile gamers be able to experience this new take on the Destiny universe from the creative team at NetEase,” added Terry Redfield, the creative lead at Bungie.

A first taste of the game is available in this showcase from the developers:

Players can also pre-register on the official site.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg