Raging Dr Disrespect calls Warzone 2’s self-revives “stupid”

Too many “stupid cheesy” things make the game “no fun” for the streamer
Raging Dr Disrespect calls Warzone 2’s self-revives “stupid”
Raging Dr Disrespect calls Warzone 2’s self-revives “stupid” /

Rage is not too uncommon for Herschel “Dr Disrespect” Beahm, especially over Warzone 2, Call of Duty’s newest battle royale game. The Call of Duty developer turned streamer has not been shy about airing his grievances with Warzone 2 as well as Activision Blizzard, saying his criticism is coming from a place of passionate love for the series.

Evidently, the relationship stays complicated. On a recent stream with another content creator, Dr Disrespect fell into a rage after being killed by a player, who had used a self-revive upon being downed by the popular streamer.

“There’s just too many fucking stupid ass self-revives dude, I get confused… the game’s so fucking stupid.”

A self-revive allows a downed player to get back up on their feet on their own, which is a powerful tool. In this instance, Dr Disrespect had taken out two opponents of the same squad in a match in duo mode, which would have been the end for that pair in older versions of the game. He even hindered one of the players from self-reviving by double-tapping. He did, however, not anticipate that the second player also had a self-revive. Coming back to avenge his fallen comrade, the foe surprised Dr Disrespect and triggered the fit of rage, in which the streamer declared the game to be “no fun”.

“I don’t know what the fuck is going on, I don’t. I don’t want people to self-revive right next to me and not hear them. Boring.”

Saying that there are “so many stupid cheesy ass things” in the game, he ended his tirade, hoping for significant changes in Warzone 2’s Season 2, which starts on February 1, 2023.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg