Dune: Awakening shows off alpha gameplay

Arrakis means business.
Dune: Awakening shows off alpha gameplay
Dune: Awakening shows off alpha gameplay /

Funcom did not have a release date for Dune: Awakening, which is planned to be launched on PC, PS4, PS5, Xbox One, and Xbox Series X|S, at the PC Gaming Show 2023, but the company showed off some alpha footage during an interview segment, which detailed the core principles of the title.

The MMO featuring an open-world version of Arrakis is heavily focusing on survival and crafting, which seems pretty apt for one of the deadliest planets in the known universe.

Surviving an ever-changing desert planet and building up a sustainable base is one thing, defending it against other adventurers is something else entirely – Dune: Awakening offers combat from the third-person perspective, promising organically developing fights from small-scale ambushes to epic battles with infantry, ground vehicles, and flying machines like the iconic ornithopter.

Granted, there is a lot to fight over on Arrakis: strategic locations, sources of water, and – the most important of all – sources of spice. Harvesting this valuable resource and selling it is the key to prosperity and power, for it will allow you and your guild to ascend in the ranks and even become a House Minor, which might ally itself with one of the big players in the empire.

Equipment, armor, weapons, and vehicles are supposed to be craftable and there is a bit of an economy management aspect in the game as well, since getting an effective spice harvesting operation up and running will be one of your greatest goals.

You can check out the Dune: Awakening interview and alpha footage below:

Just be careful not to cause too many vibrations when you’re outside of the safe rocky ground – Arrakis’ giant sandworms are never far and won’t say no to an easy meal.

Make sure to check videogames.si.com to not miss out on any PC Gaming Show 2023 coverage.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg