F1 23 patch notes for update 1.05: red flags, two-player career, and more

Here’s what the first patch for F1 23 addresses
F1 23 patch notes for update 1.05: red flags, two-player career, and more
F1 23 patch notes for update 1.05: red flags, two-player career, and more /

Newly-released racing sim F1 23 is getting its first update in the coming days with patch 1.05. It’ll be available on PC, PS4, PS5, Xbox One, and Xbox Series X|S, so no platform will have to wait longer than any other for the changes to be implemented.

The biggest item on the list of fixes in this update is a bug that occurred at the end of a red flag – that’s the one interrupting the race due to a danger on track, be it extreme weather or debris from an accident. The game would sometimes randomly switch around drivers’ positions after the red flag ended, which is obviously not an intended feature – though probably a welcome one for the drivers at the back of the field finding themselves in front all of a sudden.

Check below for the full F1 23 update 1.05 patch notes.

F1 23 update 1.05 patch notes

  • Fixed an issue where Two-Player Career was incorrectly using equal performance instead of realistic performance.
  • Fixed an issue where Safety Car and Formation Lap were disabled in 25% short race distances.
  • Fixed an issue where players could be removed from Multiplayer lobbies when interacting with some system menus.
  • Fixed an issue where some players could experience FPS drops at night races.
  • Fixed an issue where cars would incorrectly collide when the setting 'Collisions off for first lap only' was enabled.
  • Fixed an issue where the game would crash with an additional career F2 save active.
  • Fixed an issue where finishing positions would be incorrect after a Red Flag.
  • Fixed an issue where TrueForce was not applied for Logitech wheels on Playstation and PC.
  • Fixed an issue where the car would hit a wall driving out of the 11th garage at Monaco causing damage.
  • Fixed an issue where switching between 'Performance' and 'Quality' graphics modes caused FPS issues on Xbox Series X.
  • Fixed an issue when an F1 World goal expires while a bonus goal is active resulting in an error message.
  • Corrected the 'Renault Driver Academy' to the 'Alpine Driver Academy' in Single Player Career.
  • Fixed an issue where, with certain settings enabled, the Virtual Rear View Mirror would be present when looking backwards.
  • Fixed an issue where sponsor decals would not appear on race suits and helmets in My Team.
  • Fixed an issue where players were getting stuck on the grid in Chapter 7 in Braking Point.
  • Fixed an issue where the strategy change after damage wouldn't appear on the Voice Command display.
  • General Stability Improvements.
  • Various Minor Fixes.

For more on F1 23, check out our review of the game, read our interview with senior creative director Lee Mather, or find out how Formula 1’s drivers reacted to their in-game ratings.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg