F1 23 patch notes for update 1.07: fix for career mode contract bug

Here’s what the second patch for F1 23 deals with
F1 23 patch notes for update 1.07: fix for career mode contract bug
F1 23 patch notes for update 1.07: fix for career mode contract bug /

A day after the intriguing British Grand Prix in Silverstone F1 23 has been updated to version 1.07 – it’s the second patch for the newly-released racing sim from Codemasters and EA Sports. PC, PS4, PS5, Xbox One, and Xbox Series X|S have access to this update all the same, so none of the platforms will have to be more patient than the other.

It’s an especially important patch for anyone using a sim racing wheel from Logitech on Xbox, as this update gets rid of a bug that somehow denied players from using auto-saves as well as the Force Feedback setting. Furthermore a frustrating bug in career mode has been fixed – drivers would sometimes retire or negotiate new contracts before the last race of the season, which had some awkward consequences.

Check below for the full F1 23 update 1.07 patch notes.

F1 23 update 1.07 patch notes

  • Fixed an issue where equal performance cars did not have equal tyre wear rates.
  • Fixed an issue in Career where contract negotiations and driver retirements occur before the last race of the season.
  • Fixed an issue where players experience loss of Force Feedback while playing with a Logitech wheel on Xbox.
  • Fixed an issue where players experience loss of auto save feature while playing with a Logitech wheel on Xbox.
  • Fixed an issue where Force Feedback can be lost after returning focus to the game on PC.
  • Fixed an issue where AI drivers could slow down and match player speed during Qualifying Inlaps.
  • Fixed an issue in the Community Grand Prix where participating in the event would lock assists for other game modes.
  • Fixed an issue in My Team Career where sponsor decals could not be removed only replaced.
  • Fixed an issue in Multiplayer where FPS could drop any time someone disconnects from a race mid-session.
  • Fixed an issue in F1 World where using a team member with the "lower cost to boost" perk can result in prices becoming much larger.
  • Fixed an issue where Sponsor boards would be black at Singapore.
  • Fixed an issue where in cockpit camera no pit limit speed or distance warning message would be present .
  • Fixed an issue in Time Trial where any change to the "F1 Dial' OSD element would not be saved.
  • Fixed an issue where Gamertags were displayed incorrectly on screen.
  • Updated news article in Chapter 10 of Braking Point.
  • Fixed an issue where changing primary Engine Supplier at the start of a new My Team Career Season would cause a crash.
  • Fixed an issue where, for some players, audio would drop out during gameplay.
  • Fixed an issue where some EA app players were unable to purchase consumables.
  • Fixed an issue where game could crash when returning to a windowed game mode.
  • Fixed an issue where the Tyre Set information was not correct in the UDP telemetry data.
  • General Stability Improvements.
  • Various Minor Fixes.

For more on F1 23, check out our review of the game, read our interview with senior creative director Lee Mather, or find out how Formula 1’s drivers reacted to their in-game ratings.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg