F1 23 patch notes for update 1.12: De Vries no longer invisible

Here’s what the latest patch for F1 23 changed
F1 23 patch notes for update 1.12: De Vries no longer invisible
F1 23 patch notes for update 1.12: De Vries no longer invisible /

You’re still on the high that was the end of the Singapore Grand Prix in Formula 1 last weekend? Then Codemasters and EA Sports have just the thing for you with a brand-new F1 23 patch. Update 1.12 for the sim racing game is live for PC, PS4, PS5, Xbox One, and Xbox Series X|S.

Ferrari’s livery and racing suits have been reverted back to their original versions after a stint with the slightly different variants to celebrate the team’s win at the 24 Hours of Le Mans this year, so just in time for you to recreate Carlos Sainz’s amazing victory in Singapore on Sunday. Another notable change was made in regards to Nyck De Vries, the former Alpha Tauri driver who had to leave the team ahead of the summer break: Ironically, a bug caused him to turn invisible or drive without a helmet after changing teams in career mode – unlike his relations with Alpha Tauri, that’s now fixed.

Bigger items on the list of fixes include an issue where the Safety Car rules didn’t work as they were intended to and a problem that led to clouds not appearing on PS5.

F1 23 Vegas
A view of F1 23's version of the Las Vegas track, one of the remaining highlights of the season :: Codemasters / EA

Check below for the full F1 23 update 1.12 patch notes.

F1 23 update 1.12 patch notes

  • Reverted back to the original Scuderia Ferrari teamwear and livery.
  • Fixed an issue where Safety Car rules are now correctly applied upon return to racing conditions.
  • Fixed an issue where Goals were not unlocking for some players in F1 World.
  • Fixed an issue where Goals could become locked after exiting the Community Grand Prix mid-race.
  • Fixed an issue where races in the F2 season were in the incorrect order in Career mode(s).
  • Fixed an issue where clouds did not appear on PS5.
  • Fixed an issue where primary sponsor 'Lugna' would appear in secondary sponsor list from Season 2 onwards in My Team.
  • Fixed an issue where fog would disappear after changing the lighting quality settings on Grand Prix in F1 World.
  • Fixed an issue where Season 2 Podium Pass item previews would not be displayed.
  • Fixed an issue where the track map for Zandvoort/Netherlands had DRS Zone 2 Detection & Activation points in the wrong places.
  • Fixed an issue where brightness would not be correct with HDR10 enabled in Windowed mode.
  • Fixed an issue where Force Feedback was not present on the HORI Racing Wheel.
  • Fixed an issue where Nyck De Vries was invisible or helmetless after moving teams in Career modes.
  • General Stability Improvements.
  • Various Minor Fixes.

For more on F1 23, check out our review of the game, read our interview with senior creative director Lee Mather, or find out how Formula 1’s drivers reacted to their in-game ratings.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg