Frost Giant reveals crowd-equity campaign to finance Stormgate marketing

Following a successful Kickstarter campaign
Frost Giant reveals crowd-equity campaign to finance Stormgate marketing
Frost Giant reveals crowd-equity campaign to finance Stormgate marketing /

Frost Giant Studios, the developer working on upcoming real-time strategy game Stormgate, has announced a crowd-equity campaign via StartEngine to bolster its war chest. It wants to use the additional funds raised this way to finance a large “strategic marketing campaign, setting the stage for Stormgate’s Early Access launch this summer,” according to CEO Tim Morten.

“Frost Giant Studios' crowd-equity offering on StartEngine will enable private investors and passionate players to actually be our business partners, to help launch Stormgate in the best way possible – together,” Morten said in a press release. “This initiative invites our supporters to upgrade into shareholders, directly benefiting from the game's financial success.”

Frost Giant Studios logo in front of a wintery background.
Frost Giant Studios is seeking more funding for Stormgate / Frost Giant Studios

The full campaign will launch in March 2024, but Frost Giant wants to attract early investors with a 5% share bonus only available in February 2024.

Frost Giant just recently concluded a successful Kickstarter campaign, during which it raised $2.38 million USD from community supporters in order to produce a physical Collector’s Edition and roll out larger-scale tests ahead of the Early Access release in Q3 2024.

Founded in 2020 by Morten and Tim Campbell alongside several other former colleagues from the WarCraft 3 and StarCraft 2 development teams at Blizzard, Frost Giant received $34.7m USD from investors such as Riot Games, Kakao Games, and Bitkraft to fund the development of its free-to-play RTS. It increasingly looks like this wasn’t enough of a financial reserve to satisfy the high ambitions of the project, which aims to be “the future of RTS.”

Stormgate’s recent Steam Next Fest demo was the second-most played of the entire event and showed off the mechanical and technical promise of the game, though criticism of the cartoony optics was heard loudly online as well.

Stormgate features story co-written by Chris Metzen, coming in summer 2024


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg