FTC appeals court decision regarding Microsoft’s Activision Blizzard acquisition

Time’s running short, though
FTC appeals court decision regarding Microsoft’s Activision Blizzard acquisition
FTC appeals court decision regarding Microsoft’s Activision Blizzard acquisition /

A Californian court rejected the Federal Trade Commission’s (FTC) request for a preliminary injunction against Microsoft’s acquisition of Activision Blizzard earlier this week, enabling the companies to close the deal as early as July 14, 2023, if they wish.

The FTC’s lawyers failed to present convincing arguments in court that the takeover may harm competition with the judge even having to remind them that they’re in the courtroom to defend the interests of consumers, not Microsoft’s rival Sony. Despite this suboptimal performance during the trial, the FTC has appealed the court’s decision in a final attempt to stop the deal.

Time is running short, however. Microsoft and Activision Blizzard have an agreement that runs until July 18, 2023, after which the parties could walk away from the acquisition, so it’s likely that everyone on that side would like to have things wrapped up by then. They could also agree on an extension of the closing agreement.

Microsoft’s success at court also led to progress on the UK front, where the Competition and Market Authority (CMA) initially denied giving approval of the takeover. Seeing its isolated position, however, the CMA called a truce with Microsoft and came to the negotiating table with some sort of compromise seeming likely.

In reaction to the appeal, Microsoft’s president Brad Smith stated: “We’re disappointed that the FTC is continuing to pursue what has become a demonstrably weak case, and we will oppose further efforts to delay the ability to move forward.”

The chances of the appeal being successful are highly in doubt, according to Reuters. While legal opinion is a bit divided on the exact standard the judge applied in this case, the ruling is pretty watertight overall and the FTC historically hasn’t been appealing merger decisions very often for good reason.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg