FTC seeking to block Microsoft’s Activision Blizzard acquisition

Commission files an injunction to block the deal
FTC seeking to block Microsoft’s Activision Blizzard acquisition
FTC seeking to block Microsoft’s Activision Blizzard acquisition /

The Federal Trade Commission (FTC) is looking to block the planned acquisition of Activision Blizzard by Microsoft, filing a preliminary injunction and a temporary restraining order against the deal with the US District Court for the Northern District of California.

The FTC argues that both “a temporary restraining order and a preliminary injunction are necessary because Microsoft and Activision have represented that they may consummate the Proposed Acquisition at any time [redacted] without any further notice to the Commission.”

These measures, the FTC wrote in its court filing, are “necessary to maintain the status quo and prevent interim harm to competition” while the FTC’s own proceedings to decide about the future of the transaction are underway. The regulator has already sued Microsoft over the proposed takeover, bringing a case against the deal before its internal administrative law judge, which will be heard in August 2023 – that’s after the July 18, 2023, deadline for the takeover Microsoft and Activision Blizzard have agreed on.

Brad Smith, Microsoft’s president, stated the following in response to the FTC’s move: “We welcome the opportunity to present our case in federal court. We believe accelerating the legal process in the U.S. will ultimately bring more choice and competition to the market.”

Microsoft is simultaneously fighting a legal battle in the United Kingdom, where the Competition and Market Authority (CMA) has decided to block the acquisition as well – the appeal is set to be heard after the aforementioned deadline as well.

Aside from the FTC and CMA no other regulator has so far withheld approval of the deal – the authorities in the EU, China, Japan, South Korea, Brazil and many other nations have already given their assent.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg