Gears of War might be back on the menu

A job listing suggests The Coalition will return to the series
Gears of War might be back on the menu
Gears of War might be back on the menu /

Gears of War is a truly legendary series of third-person shooters with strong co-op elements, featuring lots of brutal combat scenes and a story around humanity’s struggle for survival. It has sold over 40 million copies across all games by 2022.

Gears 5 was the last main line entry into the series, being released in 2019, with a turn-based tactics title called Gears Tactics from 2020 being the last game coming from the franchise in general. Apart from Dave Bautista lobbying for a role in the Gears of War show adaptation to be made by Netflix, things were a bit quiet around the series recently.

Gears of War artwork.
The Gears of War series sold over 40 million games by 2022 / The Coalition

According to a PCGamesN report, though, this drought might come to an end at some point in the not-so-distant future, as a job listing at development studio The Coalition suggests that something related to the series is in the works.

The Coalition has been responsible for Gears of War since 2014, when Microsoft bought the IP from Epic Games and brought over the series’ creator to the Vancouver-based studio.

The developer is now looking for a “senior gameplay designer – Gears of War” to “forge the future of the IP” and “help create triple-A game experiences.”

That, of course, can mean many different things: Gears of War 6 is certainly on the table, but with remakes of classic games being all the rage these days there’s a real possibility of one of the older Gears of War titles to return.

The Coalition’s most recent project was the impressive Unreal Engine 5 demo The Matrix Awakens that was released during The Game Awards 2021 to show off the capabilities of Epic Games’ newest engine.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg