Gothic from 2001 is getting a Nintendo Switch release

Not a remaster or remake, the original is coming to Switch
Gothic from 2001 is getting a Nintendo Switch release
Gothic from 2001 is getting a Nintendo Switch release /

Gothic is one of those old RPGs any fan of the genre simply has to play at some point – it has a great story, amazing character interactions, and fantastic visuals (for a game released in 2001 anyway). At the same time its controls are janky as hell, making the game more difficult to navigate than it has any right to be. For many, the game developed by German studio Piranha Bytes is a textbook example of Eurojank.

Despite some of these drawbacks, Gothic has managed to remain popular and relevant through the last two decades, resulting in THQ Nordic allowing Alkimia Interactive to develop a remake of the game for PC, PS5, and Xbox Series X|S after the publisher acquired Piranha Bytes in 2019. It’s expected to be released sometime in 2024 – and it’s not the only Gothic game to launch in the near future.

In addition to the remake, THQ Nordic has now announced that the original Gothic will also come to Nintendo Switch – not as a remake or remaster, but in its initial form. You can watch a trailer for the port below:

THQ Nordic stressed on its website that this game is “the port of the original code to the Nintendo Switch,” but listed a bunch of fixes that would be made. A large part of these relate to the game’s AI and story, which is notoriously easy to break in various hilarious ways. It’s quite a substantial amount of issues and bugs that’ll be solved, which is good for anyone planning on playing on Switch.

The publisher promises a native gamepad UI, adapted controls, and more to be featured in this version. It's set for a September 28, 2023, release date.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg