Former GTA dev’s blog shut down after Rockstar Agent and zombie reveals

Rockstar disliked that
Former GTA dev’s blog shut down after Rockstar Agent and zombie reveals
Former GTA dev’s blog shut down after Rockstar Agent and zombie reveals /

Former GTA developer Obbe Vermeij, who’s worked titles like San Andreas, Vice City, and GTA 4 has deleted most of the content of his blog, in which he provided some interesting looks behind the scenes of Rockstar Games – apparently to the dismay of his former colleagues.

Vermeij got an angry message from Rockstar, which made him shut down a majority of posts on his website as of November 22, 2023.

He wrote: “Apparently some of the OGs there are upset by my blog. I genuinely didn’t think anyone would mind me talking about 20 year old games but I was wrong. Something about ruining the Rockstar mystique or something. Anyway, this blog isn’t important enough to me to p*** off my former colleagues in Edinburgh so I’m winding it down. I’ll maybe just leave a few articles with anecdotes that don’t affect anyone but me. I would love for Rockstar to open up about development of the trilogy themselves, but it doesn’t look like that’s going to happen anytime soon. Maybe I’ll try again in a decade or two.”

GTA San Andreas
Obbe Vermeij has worked at Rockstar North, including on the development of San Andreas / Rockstar

Enter the Streisand effect, which has more people than ever interested in the contents of the blog now. Just to give you an idea: A post from November 11, 2023, revealed that some of the employees at Rockstar North wanted to take a break from GTA after Vice City and settled on making a zombie survival game after the artists in the company had pushed for that direction. However, the game with the working title “Z,” based on Vice City’s code base, was only worked on for a very short time – a month or so, according to Vermeij – before being abandoned.

Instead, the team got on with San Andreas, after which it once again wanted a break from GTA. Turning some stuff from San Andreas into a spy game demo, the staff at North impressed the offices in San Diego and New York City enough to get the go ahead on making a spy title called Agent, which was announced back in 2009. That way at least half the team could do something else than GTA (the others went on with GTA 4).

“Classic James Bond. The vibe was very cool,” Vermeij wrote. “We really got going on this one and worked on it for over a year. I remember working on a downhill skiing chase scene with guns for instance.”

However, progress stalled and GTA 4 called for ever more manpower and resources. Despite cutting out content, the team never managed to finish Agent before everyone was drafted for work on Rockstar’s biggest IP once again: “It became clear that Jimmy was going to be too much of a distraction for us and we ditched it. I think it was handed over to another company within R* but never got completed.”

Anyway, you can still read the old blog entries on the Web Archive. Looking away from the past and into the future, the first GTA 6 trailer will be released in early December 2023, Rockstar has announced.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg