Helldivers 2 server issues persist after latest update

Helldivers 2's player base continues to grow, but the servers still aren't up to handling it
Helldivers 2 server issues persist after latest update
Helldivers 2 server issues persist after latest update /

Helldivers 2 has proved popular since its launch last week, so popular that the game’s servers aren’t quite up to the task of carrying the player base just yet.

Several different issues have been reported since the game’s launch, with servers often refusing to let players log in, matchmaking regularly failing, and even when players do get in and play a few missions, they don’t receive the rewards they’re owed.

The team behind the game has been working on a bunch of attempts to fix the servers, with the latest round of “rapid fixes” coming over the weekend. In an update on February 12, the developers explained that they managed to increase the capacity of the server from 250,000 concurrent players to 360,000, but that still isn’t enough, as the player count exceeded that after roughly five minutes of the servers going back online.

In the same statement, the team also explains that the issue of rewards not being handed out has been “mitigated but not resolved”, meaning that while the issue will be less prevalent now, it’s not gone altogether, and there’s still a risk of rewards not being tracked properly by the game’s servers.

There is still no exact time frame for when the issue is expected to be fixed, but the statement ends with offering apologies and assuring fans that the team is working on it as a top priority. This latest update has shown that things will get better over time, and if you’re attempting to play now, it will be easier to get online than it was last week.


Published
Ryan Woodrow
RYAN WOODROW

Ryan Woodrow is Guides Editor for GLHF based in London, England. He has a particular love for JRPGs and the stories they tell. His all-time favorite JRPGs are the Xenoblade Chronicles games because of the highly emotive and philosophy-driven stories that hold great meaning. Other JRPGs he loves in the genre are Persona 5 Royal, Octopath Traveler, Fire Emblem: Three Houses, Nier Automata, and Pokémon. He also regularly dives deep into the indie scene trying to find hidden gems and innovative ideas. Some of his favorite indie games include FTL: Faster Than Light, Thomas Was Alone, Moonlighter, Phantom Abyss, and Towerfall Ascension. More of his favorite games are Minecraft, Super Mario Odyssey, Stardew Valley, Skyrim, and XCOM 2. He has a first-class degree in Games Studies from Staffordshire University and has written for several sites such as USA Today's ForTheWin, Game Rant, The Sun, and KeenGamer. Email: ryan.woodrow@glhf.gg