Helldivers 2 Patch 01.001.003: all changes in the August 13 update

Arrowhead is delivering a hotfix
Arrowhead / Sony

The latest Helldivers 2 patch with major balance changes didn’t exactly go over well with the title’s community, which seems to be unhappy with whatever developer Arrowhead does. In Patch 01.001.003, the first update after the grand flamethrower nerf, there is very little to win disgruntled users back, as no balance changes are implemented.

This is purely a technical patch, bringing various hotfixes to the PC and PS5 game – still very important, of course. Performance optimizations should make fighting larger Automaton forces more stable, while a change of Thermite Grenades should prevent them from making the Orbital Cannon Objective unachievable.

Find the full list of fixes in the Helldivers 2 Patch 01.001.003 notes below.

Helldivers 2 update 01.001.003 patch notes

Crash Fixes

  • Fixed crash that would occur when you or another player selects a new weapon while on the ship.
  • Fixed crash when booting the game after saved monitor was disconnected.

General Weapon and Stratagem Fixes

  • Thermite grenades no longer make the orbital cannon objective incompletable.
  • Mines can now be shot and blown up while near a dangerous object.
  • Fixed a bug where flamethrower weapons bounce off energy shields, making them useless when firing within shield generator relay domes.

Social Menu Fixes

  • Even more social menu fixes

Miscellaneous Fixes

  • General performance improvements. Some pertaining to fighting large swarms of bots.
  • Fix bug where "Evacuate High-Value Assets" mission stops working then the host leaves.
  • Fixed infinitely loading thumbnails on low Texture Quality setting.

Published
Marco Wutz

MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg