Hi-Fi Rush release date on PS5 officially confirmed for March 2024

Microsoft is bringing the acclaimed rhythm game to more platforms
Hi-Fi Rush release date on PS5 officially confirmed for March 2024
Hi-Fi Rush release date on PS5 officially confirmed for March 2024 /

It has been confirmed that Hi-Fi Rush is coming to PS5 with a March 18, 2024, release date in a trailer on the Bethesda LATAM YouTube channel, which has since been set to private. You can find a screenshot from the trailer showing the date below:

Hi-Fi Rush PS5 release date poster.
Gamers were too fast for Bethesda's YouTube administrators :: Tange Gameworks / Bethesda

Rumors and leaks around this move have been going around for a while and turned out to be on the mark. Since one of Xbox and Microsoft’s core messages during the long and hard acquisition process of Activision Blizzard over the past few years, though this mostly revolved around Call of Duty in the public mind, has been “more games for everyone,” this doesn’t exactly come as a surprise either. Recently, Phil Spencer explicitly said that four titles would exclusivity behind and come to other platforms.

Hi-Fi Rush is coming to another platform – though not as a surprise drop this time :: Tango Gameworks / Bethesda

Hi-Fi Rush was released as a complete surprise during an Xbox showcase early last year and went on to celebrate massive success on PC and Xbox Series X|S.

Developed by Tango Gameworks and published by Bethesda, the action-rhythm game received five nominations at The Game Awards 2023, bringing home the trophy in the Best Audio Design category. By August 2023, it reached a combined three million players via sales and Xbox Game Pass. On Metacritic, Hi-Fi Rush received a strong critical score of 89.

Hi-Fi Rush isn’t the only Microsoft game coming to other platforms, though: Pentiment and Grounded have both been announced to arrive on Nintendo Switch in 2024.

Hi-Fi Rush: Tips for beginners


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg