Hitman 3 turns into World of Assassination

Owners get content from all three games
Hitman 3 turns into World of Assassination
Hitman 3 turns into World of Assassination /

IO Interactive has announced some upcoming changes to its Hitman trilogy, combining all three stealth games and their various editions into a streamlined product titled Hitman World of Assassination. This will combine the content of all three games of the series, ensuring content parity for existing and new players.

Owners of Hitman 3 will receive a free upgrade to Hitman World of Assassination on January 26, 2023. At the same time, all editions of Hitman 1, Hitman 2, and Hitman 3 will be taken off the digital market. There won’t be a bald assassin showing up on your doorstep to confiscate your old physical version of the game. Probably.

In the future, only two ways to buy Hitman World of Assassination will exist: a standard edition for $70 USD including the content of Hitman 3, Hitman 1 GOTY Access Pass, and Hitman 2 Standard Access Pass, and a deluxe edition for an additional $30 USD adding content from the Hitman 3 Deluxe Pack, Hitman 3 Seven Deadly Sins Collection, and Hitman 2 Expansion Access Pass.

If you own some of this content on Steam, you’ll be able to use the “complete the set” function to buy only the parts you’re still missing. There’s no need to double up on anything.

Owners of the older games also needn’t worry about being able to access their content: While the standalone versions of these titles won’t be sold any longer, you can still play them without any issue.

For IO Interactive, this step brings into existence a vision laid out back in 2015 for a large live-service assassination game. For people newly interested in the adventures of iconic Agent 47 this should definitely make things less confusing.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg