Honkai: Star Rail’s Sparkle is coming to Honkai Impact 3rd in November 2024

HoYoverse is collaborating with itself
HoYoverse

Following the smoothest collab negotiations of all time, Honkai: Star Rail character Sparkle will be debuting in Honkai Impact 3rd on November 28, 2024, during update 7.9.

The Masked Fool is a surprising choice for many fans, given that some characters in HSR are taken from Honkai Impact 3rd directly, such as Welt, or are alternate versions of prominent HI3 characters, such as Acheron, Himeko, or Bronya.

HoYoverse previously confirmed that Honkai: Star Rail and Honkai Impact 3rd are two sides of the same coin, taking place in connected universes, so a little crossover is not unexpected.

However, you’ll be disappointed if you’re expecting HSR to get a character from HI3 in return – similar to HI3’s previous Genshin Impact collab, which saw Fischl become a playable character in the sci-fi game, this event seems to be a one-way street. Naturally, that makes sense from a business perspective – the primary goal here is likely to get HSR players to try the older game.

Still, fans of crossovers need not fret: HSR will collaborate with the Fate/stay night [Unlimited Blade Works] anime in Q3 2025, as was announced during the version 2.4 livestream.

Honkai Impact 3rd was released in 2016 as a free-to-play game for iOS and Android (the PC client came out in 2019) and received a massive expansion, dubbed Honkai Impact 3rd Part 2, in February 2024, which had new characters, an updated UI, reworked mechanics, and other modernizations in store. 

In terms of gameplay, it’s closest to Zenless Zone Zero from the current “big three” HoYoverse titles.

Honkai Impact 3rd was an important milestone in HoYoverse’s history, becoming the company’s biggest success thus far and providing the necessary resources for the development of the game that would see the studio rise to worldwide fame and popularity – Genshin Impact.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg