Sparkle is finally getting a skin, though not in Honkai: Star Rail

Wrong Honkai game
HoYoverse

Skins for Honkai: Star Rail characters have been on the wishlist of players for a while now and it looks like HoYoverse has finally come around to fulfilling this wish for Sparkle – only, the studio is doing so in the wrong Honkai game.

Sparkle is coming to Honkai Impact 3rd as part of a HoYoverse-internal collaboration and will not only be a playable character in the action game, but also get a brand-new and alternate outfit in addition to her standard look from Star Rail.

This development feels entirely on point for the character, who follows Aha, the chaotic Aeon of The Elation. It’s basically as if the community had wished for a skin with the monkey’s paw.

Infographic showing Sparkle's alternate outfit in Honkai Impact 3rd.
This is the Sparkle skin coming to Honkai Impact 3rd. / HoYoverse

So far, the developers have not said anything about skins potentially being added to Honkai: Star Rail, though we know that it’s possible – March 7th once got an alternate outfit during a mission, but this was never made accessible outside of that part of the story. Of course, there is also the alternative outfit March 7th wears as March 7th (Hunt), but that change isn’t just a cosmetic one, since the two looks belong to characters with different ability kits.

Sparkle getting a skin in Honkai Impact 3rd before any Honkai: Star Rail character gets a skin in their own game is pretty funny, but it will certainly foster more hunger for cosmetics among the Star Rail community. When will HoYoverse feed us? There’s probably a date on some secret roadmap for it, but it’s impossible to say for us at the moment.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg