Honkai: Star Rail 1.6 will add Pure Fiction game mode and Forgotten Hall improvements

A new permanent game mode and useful changes
Honkai: Star Rail 1.6 will add Pure Fiction game mode and Forgotten Hall improvements
Honkai: Star Rail 1.6 will add Pure Fiction game mode and Forgotten Hall improvements /

Version 1.6 of Honkai: Star Rail, which is set for a release shortly after Christmas 2023, will bring several important changes and improvements to the game. A new permanent game mode called Pure Fiction will be added, which seems to be loosely based on the Simulated Universe event from 1.4 that saw players battling waves of opponents inside a limited number of turns to chase their own highscores.

Enemies will continuously respawn in Pure Fiction, while players earn points through damaging and defeating them. The more of that the players can manage in a limited number of cycles, the higher their score will be. Just like the Forgotten Hall: Memory of Chaos mode, Pure Fiction will feature phases with different kinds of buffs to keep things mixed up as time goes by. Each phase of Pure Fiction will allow players to earn 720 Stellar Jade for additional pulls.

Update 1.6 has several Forgotten Hall improvements in store as well / HoYoverse

Speaking of Forgotten Hall: Update 1.6 will feature changes to this mode – it expands from ten to a dozen stages, offering two additional challenges in each phase. Obviously, these will be more difficult to beat than the previous levels. With 120 additional Stellar Jade on the line, players can earn a total of 720 Stellar Jade in Forgotten Hall during each phase in the future.

That’s not all, though. After update 1.6, any Memory of Chaos stage that players have cleared with a three-star rating will be auto-cleared in the future and they’ll be able to claim the rewards without the need to challenge those stages again. Basically, if you cleared Stage 1 to 7 with a three-star rating, you’ll get the rewards for Stage 1 to 6 automatically in future phases and can challenge Stage 7 immediately (Stage 7 being the highest available starting point for now). That means less grind overall as you can focus on more challenging content immediately without having to go back and clear the easy stuff in every new phase.

All Honkai: Star Rail characters

In terms of quality-of-life improvements, players will be able to restart any failed challenges from update 1.6 onwards without the need to set up their team again, if they so wish. They can also restart only the second half of a challenge if they already cleared the first one – again, less hassle, more focus on actually playing.

Forgotten Hall: Memory of Chaos and Pure Fiction phases will last six weeks each with new ones becoming available every two weeks – which means that there will be some overlap and players will have more time to complete each phase and get all of its rewards.

Here's an example schedule for how things will work in the future / HoYoverse

But wait, there’s even more! Forgotten Hall and Pure Fiction will feature Self-Modeling Resin and other item rewards in the future, plus a new in-game currency used for unlocking additional stuff.

The battle pass will get some updates as well, confirming something we’ve reported earlier: 20 additional levels will become obtainable, offering Credits and Relic Remains as rewards.

Finally, HoYoverse detailed a future quality-of-life improvement regarding Relics: Players will be able to directly upgrade Relics to a specific level as well as be able to discard Relics they don’t want after obtaining them, which is going to help everyone keep their inventories cleaner.

Before all of this comes to pass, though, the Honkai: Star Rail 1.5 events and banners are on the agenda.

Honkai: Star Rail character tier list


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg