Hunt: Showdown 1896 teases a collaboration with Post Malone

In a Q&A video with the artist
Crytek

Crytek is gearing up for a collaboration event with Post Malone in Hunt: Showdown 1896, as was revealed during a video Q&A session between him and game director Scott Lussier, in which the two talk about the game and, more specifically, Malone’s playstyle and experience with it.

The artist is apparently a major fan of the extraction shooter, saying that he got introduced to it by a friend and played for “probably about 400 hours” by now – pretty decent.

“I love how it’s based and grounded in reality,” he added. “Very quick time to kill, you can body somebody in one shot. The guns are so sick. The skins are so sick. And I was like alright, I’m gonna give this a go. And then I used necro for the first time and I was like – this is the best game!”

Although it’s not quite clear what form his involvement with the game will take, a first teaser for the collaboration has been revealed in the form of an excerpt from an in-game novel. We have the passage for you below:


The Ballad of Post Malone 

They say he came out of the Georgia hills, way up north near the Tennessee state line. Walked out of them woods with a guitar on his back and a dream, back in those wilder days. He’d wander from town to town, singing songs with power in them, songs that called to the lonely and the desperate and the strange. Every town he went through, one or two or five of these misfits would just pick up and follow him when he left. He never asked, and he never offered. They just came, and put their faith in him. Pretty soon what had been one man with song on his lips turned into a traveling carnival, a circus where folks slotted themselves into roles they discovered they had all been born to play. They got big enough so that real circus acts heard tell of them and joined up too. Made things respectable, at least on the outside. 

The circus followed the roads, going wherever he wanted. It got a bit of a rep, too. A little dirty, a little dangerous, and while he’d always come out to sing and make the ladies swoon, in the back alleys behind the tents there’d be darker stuff going on.


Perhaps someone with deeper knowledge of the Hunt: Showdown 1896 lore can make sense of the story, but to anyone else this doesn’t really say a whole lot.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg