Immortals of Aveum shows four minutes of gameplay in new trailer

Magic shooter unleashes a visual spectacle on screen
Immortals of Aveum shows four minutes of gameplay in new trailer
Immortals of Aveum shows four minutes of gameplay in new trailer /

Immortals of Aveum, which is set to be released on August 22, 2023, on PC, PS5, and Xbox Series X|S after a slight delay, is a visual spectacle – magic missiles flying all over the screen, dragons hovering above wide battlefields, explosions going off everywhere. Published by EA Originals and developed by Ascendant Studios, this single-player game takes inspiration from fantasy, sci-fi, and military shooters, combining it into something fresh.

The Immortals of Aveum Unpacked Trailer, which was published today, gives prospective fans a glimpse into the action-packed gameplay, providing four minutes of spectacular footage:

The video also serves as an illustration for a wave of newly released information about the game on EA’s blog, introducing the title’s mechanics. As you might have already read in our hands-on preview or our reveal feature for Immortals of Aveum, the first-person shooter’s world comes with three types of magic, represented as the colors red, blue, and green. In basic terms, they mimic different classes of guns – assault rifles, sniper rifles, and shotguns.

It’s magic, though, so there’s a lot more to it. That’s where Furies come into play. They are very powerful spells a step above your usual attack magic and require specific Fury Mana to be cast. Outside of battle, Augment magic will help you move faster, reach previously inaccessible spots, or solve puzzles. That, in turn, allows you to find even stronger spells.

Dominion spells are the most devastating kind of magic and slowly charge up over time during battles. They combine all three colors of magic and your character, Jak, will be able to use one of these massive attacks, known as Immolate.

Various equipment types allow you to master your control of magic and boost certain abilities, enabling you to focus your build and adapt to the circumstances.

For more on Immortals of Aveum, check out our interview with Dave Bogan and Julia Lichtblau, the two principal art designers of the game, and our chat with UI lead Jim Ingraham.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg