Venom game is not off the table after Marvel’s Spider-Man 2

Insomniac Games’ Jon Paquette is open to fan feedback on future direction
Venom game is not off the table after Marvel’s Spider-Man 2
Venom game is not off the table after Marvel’s Spider-Man 2 /

Insomniac Games’ Jon Paquette has given an interview to Insider about Marvel’s Spider-Man 2, which fans believe may have hinted at a spin-off game focused on Venom being in the cards.

Paquette said that the team is still focused on Spider-Man 2 and its post-launch support, which is going to include updates to implement New Game Plus as well as a mission replay feature, and will then think about the future. Asked about a possible Venom spin-off, Paquette said that once everybody on the crew had a breather, “we're gonna listen to the fans and we're gonna ask ourselves: ‘Okay, what do the fans really want?’”

Venom screams and spittle flies out in Marvel's Spider-Man 2.
PS5 players only want this one thing, and it's pretty disgusting / Sony

What the game’s senior narrative director is talking about is a section in Marvel’s Spider-Man 2 that allows players to take control of Venom, making the antagonist playable. It looks like if the reactions to this are positive enough, Insomniac Games may be prepared to give the fans more. Paquette said that the team had already immersed themselves in Venom’s comic book history for Spider-Man 2, so a source of inspiration for a potential spin-off isn’t far away.

Naturally, that’s not a hard confirmation of anything – but maybe Paquette is putting his feelers out there to gauge the mood among fans.

In any case, Insomniac’s very next project is definitely not going to be Venom, as another Marvel hero will take center stage in the studio’s upcoming game: Marvel’s Wolverine. Ryan Smith, the game director for the recent release, recently told GLHF in a Marvel’s Spider-Man 2 interview what the team has learned from creating the web-slinger’s newest adventure and which lessons it can transfer over to Wolverine.

We’ve also taken a look behind the tech and visuals of Marvel’s Spider-Man 2, which is going to be relevant for Wolverine as well as a potential Venom game.

Marvel’s Spider-Man 2 review: I wanna web up in a city that never sleeps


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg