IO Interactive will publish MindsEye from Build A Rocket Boy

Danish company teams up with Leslie Benzies
Build A Rocket Boy / IO Interactive

IO Interactive, the Danish developer and publisher best known for the Hitman series, announced a worldwide distribution and publishing partnership with studio Build A Rocket Boy for MindsEye, its upcoming action-adventure thriller. The triple-A title is targeting a release on PC and consoles.

Leslie Benzies, the founder and game director of Build A Rocket Boy, stated that “there is no finer partner than IO Interactive to publish our first title, with their strong understanding of community culture, premium action-adventure games, and a best-in-class publishing team.” 

“We really look forward to partnering with them on our new blockbuster journey,” she said.

Hakan Abrak, the CEO at IO Interactive, commented: “We are honored to be the global publishing partner working with Build A Rocket Boy’s exceptionally talented team and to bring our community an exciting new IP.”

MindsEye work-in-progress screenshot of a car chase.
MindsEye will come to PC and consoles. / Build A Rocket Boy / IO Interactive

“IO Interactive and Build A Rocket Boy are like-minded in how we aim to create a bond and a long-term relationship with our communities, which perfectly aligns with our commitment to delivering high-quality, immersive experiences to players worldwide,” he added. “As our first publishing partnership, this marks a significant milestone for IO Interactive, and we could not be prouder of this collaboration.”

MindsEye is described as “an immersive experience with a mind-bending and compelling narrative, rich environments, groundbreaking combat, future tech, and high-speed chases.” Players take on the role of Jacob Diaz, a former soldier suffering from memory loss and flashbacks that might have to do with a mysterious neural implant he received. He needs to embark on a “series of dangerous covert missions” to uncover his past. Threats to the players include “artificial intelligence, high tech experimentation, corporate espionage, political corruption, and an unchecked military:”


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg