League of Legends MMO update: Reset of direction and big delay

We’ll be gray before seeing this one
League of Legends MMO update: Reset of direction and big delay
League of Legends MMO update: Reset of direction and big delay /

Marc Merrill, one of the co-founders of Riot Games, had some difficult news to share for people who are looking forward to the League of Legends MMO the studio has been working on for a few years now – though development of the project continues, there has been a hard reset.

“We know many of you are hungry for news about the Riot Games MMO project, and we really appreciate your patience and the incredible support you've shown us so far,” Merrill wrote. “I’m writing to update you today on where we’re at. And before anyone panics: yes, we are still working on the game.”

“After a lot of reflection and discussion, we've decided to reset the direction of the project some time ago. This decision wasn't easy, but it was necessary. The initial vision just wasn’t different enough from what you can play today,” he explained.

Logo of Riot Games on a red background.
Riot Games' MMO set in Runeterra will need a lot more time in the oven / Riot Games

Merrill stated that the team didn’t simply want to put “a Runeterra coat of paint” on “an MMO that you’ve played before” and instead wants “to truly do justice to the potential of Runeterra and to meet the incredibly high expectations of players around the world.”

However, this requires “something that truly feels like a significant evolution of the genre.” Stating the obvious, Merrill called this “a huge challenge,” but emphasized the motivation and passion of the team to go through with it.

Along with this reset, some personnel changes appear to have been made. Fabrice Condominas – previously at BioWare – has been named as the new executive producer of the game. Former executive producer Vijay Thakkar has moved into the role of technical director. Merrill explained that the groundwork for this pivot has been laid throughout the previous year, but that such a massive reset “also means we will be ‘going dark’ for a long time – likely several years.”

“This silence will help provide space for the team to focus on the incredible amount of work ahead of them. We understand the excitement and anticipation that surrounds new information, but we ask for your trust during this silent phase. Remember, 'no news is good news,' as it means we're hard at work, pouring our hearts and souls into making something that we hope you’ll love,” Merrill concluded.

Riot Games laid off 530 employees at the start of the year and ended its indie publishing label, Riot Forge. It also announced that active investment into its collectible card game, Legends of Runeterra, would be lowered. Games in development seemed to be unaffected by the cuts.

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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg