New Manor Lords maps are coming soon, but AI towns are delayed

The Basketman giveth, and the Basketman taketh away
Slavic Magic / Hooded Horse

Manor Lords developer Slavic Magic has some good and some bad news for fans of the game. 

On the bright side of things, the developer confirmed that “new maps are coming soon” and attached a magnificent screenshot to prove it, showing a small village at the forested foot of a massive mountain. Slavic Magic stated that this map is inspired by Lauterbrunnen, a village in the Swiss Alps that’s located inside a valley flanked by tall cliffs, which include a roaring 300m waterfall.

Responding to a user asking if we’re ever going to see maps inspired by something other than the German-speaking areas of Central Europe, Slavic Magic responded: “Not in the base game, sorry. Future expansions, no problem though.”

There you go – Slavic Magic is planning for the long term.

On the more negative side of things, it looks like players will need to be a bit more patient until competing AI towns show up on the map. Currently, aspiring lords and ladies can only interact with bandit camps spawning in the area, while the settlement of AI lords don’t show up – and, unfortunately, changing this has been knocked down Slavic Magic’s priority list for now.

The feature has been “postponed” due to “more economy reworks requested by the players,” so you’ve only got yourself to blame, really.

Released into Early Access in 2024, the authentic medieval city-builder became a massive hit on Steam and has received a few content updates since then, steadily adding new units, resources, and buildings to play around with.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg