ATLUS shares brand-new Metaphor: ReFantazio trailer

Another look at the upcoming fantasy RPG
ATLUS shares brand-new Metaphor: ReFantazio trailer
ATLUS shares brand-new Metaphor: ReFantazio trailer /

Upcoming fantasy RPG Metaphor: ReFantazio got a brand-new trailer at The Game Awards 2023, giving us our latest look at the stylish-looking title developed by ATLUS’ Studio Zero. Set for a 2024 release, Metaphor: ReFantazio is coming to PC, PS4, PS5, and Xbox Series X|S.

You can watch the new trailer for the title below:

Metaphor: ReFantazio is being developed by many of the creative minds behind the modern Persona series and some Megami Tensei entries, such as game director Katsura Hashino, character designer Shigenori Soejima, and composer Shoji Meguro.

The game features a heavily stylized UI and some incredibly weird enemy designs, which should make for visually stunning combat scenes in the JRPG. Metaphor: ReFantazio seems to mix the combat mechanics of Megami Tensei with the social mechanics from Persona.

Behold this absolute monstrosity of weirdness / ATLUS

Revealed characters of the game include the Traveling Boy – the protagonist, belonging to the Seeker class – as well as the Warrior Strohl, the Thief Heismay, the Navigator Gallica, and the curiously named Knight Hulkenberg. We say "curiously," because coincidentally there is a German driver of that name in Formula 1, which might be a very weird reference you wouldn't expect to see here.

Metaphor: ReFantazio is set in a fantasy world inspired by medieval Europe that seems to be a sort of mirror universe to the contemporary world. One of the game’s main themes is that of utopia, a perfect world filled with everyone’s dreams and wishes that can never be reality.

It’s the first original IP coming out of Studio Zero since it was established in 2016 and was initially announced under the codename “Project Re Fantasy” in December that year.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg