Microsoft’s Activision Blizzard takeover could harm UK gamers, says CMA

UK regulators raise red flags
Microsoft’s Activision Blizzard takeover could harm UK gamers, says CMA
Microsoft’s Activision Blizzard takeover could harm UK gamers, says CMA /

The UK’s Competition and Markets Authority (CMA) has published a provisional report about its investigation of Microsoft’s proposed $69 billion takeover of Activision Blizzard. It “has provisionally concluded that Microsoft’s proposed acquisition of Activision could result in higher prices, fewer choices, or less innovation for UK gamers.”

The CMA joins regulators in the EU and the US in their skepticism towards the takeover, stating that the completed deal in its current form would have negative impacts on both the console and cloud gaming markets.

While the CMA acknowledges that games like Call of Duty becoming available on Xbox Game Pass would “generate an efficiency” for consumers, it also found “that this efficiency is not enough to make up for the reduction in competition that would arise from the Merger.”

Particularly, the regulators believe that Microsoft “would have an incentive to make it [Call of Duty, ed. note] either partially or totally exclusive to Xbox.” The CMA cites commercial and strategic reasons for the company to do so, despite Microsoft repeatedly claiming in public that Call of Duty’s exclusivity is not in the company’s interest at all.

Asking Call of Duty players over the course of the investigation, the CMA found that 24% would consider switching from PlayStation to Xbox if Call of Duty were to become an exclusive. This is actually not that considerable a number, seeing as how Sony is the market leader right now, but is evidently enough for the CMA to be concerned.

The regulators have suggested a few possible remedies, which would address the issues it has raised, namely:

  • Selling any part of the company dealing with Call of Duty (essentially leaving Blizzard and King, since most of Activision’s studios work on Call of Duty nowadays)
  • Selling Activision (leaving Blizzard and King)
  • Selling Activision and Blizzard (leaving King)

Otherwise, the CMA states, the only possible structural solution is the “prohibition of the merger.”

Behavioral remedies could also be an option and include measures like Microsoft’s standing offer to Sony to contractually keep Call of Duty on PlayStation on equal terms with other platforms for a set amount of time – a deal the company has already agreed to with Nintendo and reiterated towards Sony as a response to the CMA’s provisional findings.

However, the CMA states that it would prefer structural remedies, as “the circumstances in which the CMA might select a behavioural remedy as the primary source of remedial action are not present in this case.”

The CMA is inviting responses from interested parties to its proposed remedies by February 22, 2023, and responses to its provisional findings by March 1, 2023. The final report is due by April 26, 2023.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg